qw Level 1 of the Dungeon (0, 21, D:1) 7 stones (3, 45, D:1) a +0 club (6, 20, D:1) a +0 club 4 stones (11, 28, D:1) a +0 scale mail (11, 38, D:1) a +0 dagger (11, 52, D:1) 2 large rocks (15, 11, D:1) a +0 club (20, 11, D:1) a book of Spectacle (22, 18, D:1) 7 stones (28, 12, D:1) a +0 club (32, 12, D:1) 3 stones (40, 13, D:1) a +0 dagger (40, 19, D:1) a +0 club (54, 40, D:1) a potion of lignification a scroll of butterflies (55, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, 29, D:2) a +0 robe (11, -4, D:2) a +0 robe (12, 17, D:2) a +0 club 4 stones (12, 52, D:2) 6 poisoned darts (18, 52, D:2) a +0 spear (28, 30, D:2) 3 stones (30, 11, D:2) a +0 leather armour (32, 40, D:2) a book of Transmutation (35, 22, D:2) a granite talisman (36, 9, D:2) a hobgoblin corpse (skeletalised by now) (41, 14, D:2) a quokka corpse (skeletalised by now) (43, 7, D:2) 8 stones (48, 9, D:2) a +0 whip (54, 24, D:2) 4 javelins (54, 57, D:2) 2 stones (56, 6, D:2) the +1 mace of Turmoil {venom, Dex+2} Dex+2: It affects your dexterity (+2).