Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 1500367402899445792 93 qw the Shooter (level 4, -13/25 HPs) Began as a Deep Elf Hunter on Feb 4, 2024. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:00:06 (1670 turns). qw the Shooter (Deep Elf Hunter) Turns: 1670, Time: 00:00:06 Health: -13/25 AC: 7 Str: 10 XL: 4 Next: 37% Magic: 6/6 EV: 11 Int: 14 God: Gold: 171 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +1 shortbow rCold . . . (shield currently unavailable) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +1 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 171 gold pieces. Skills: - Level 1.5 Fighting + Level 7.8 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 shortbow (weapon) Armour d - a +1 pair of boots (worn) h - a +0 ring mail (worn) Potions e - a potion of cancellation f - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The orc is moderately wounded. You shoot an arrow. The arrow hits the orc. The orc is heavily wounded. You shoot an arrow. The arrow hits the orc! You kill the orc! Things that are here: a +2 flail of protection; an orc corpse An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You shoot an arrow. The arrow hits the orc priest. The orc priest is moderately wounded. You shoot an arrow. The arrow barely misses the orc priest. You shoot an arrow. The arrow barely misses the orc priest. The orc priest invokes the aid of Beogh against you. You barely resist. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is moderately wounded. You shoot an arrow. The arrow hits the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! The orc priest hits you but does no damage. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest hits you with a +0 dagger. You shoot an arrow. The arrow hits the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .. ...+ #. #...# ###.## #.# ....# .....## .. ....### ......## #.#....... .......# ......... .......# #####o....... .......# ###..).@.)..... .......###...##..#...... ...........####.## ##### ......###### #.# ......## #.# .......# #.# .......# ..# .......# ... .......# ### You could see an orc priest. Vanquished Creatures Jessica (D:2) A dart slug (D:2) 2 orcs (D:3) 6 ball pythons 7 bats 7 endoplasms A giant cockroach (D:3) 6 goblins 4 hobgoblins 3 jackals (D:1) 3 quokkas 6 frilled lizards 4 kobolds (D:1) 9 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-160-g6735b56 0 | D:1 | 0 ||| qw: Game counter: 4771 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 145 | D:1 | Reached skill level 6 in Ranged Weapons 145 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 145 | D:1 | Found a faded altar of an unknown god. 546 | D:1 | Reached XP level 3. HP: 19/20 MP: 5/5 698 | D:1 | 698 ||| UPGRADING to +0 pair of boots. 703 | D:1 | 703 ||| READING scroll labelled WYECOY KYSMICI. 704 | D:1 | 704 ||| DROPPING scroll of butterflies. 828 | D:2 | Reached skill level 7 in Ranged Weapons 962 | D:2 | Noticed Jessica 973 | D:2 | 973 ||| FLEEEEING. 974 | D:2 | 974 ||| FLEEEEING. 976 | D:2 | Killed Jessica 977 | D:2 | Reached XP level 4. HP: 15/25 MP: 6/6 1565 | D:2 | 1565 ||| UPGRADING to +0 ring mail. 1575 | D:2 | 1575 ||| DROPPING +0 leather armour. 1576 | D:2 | 1576 ||| READING scroll labelled ZAZULEYGUF. 1576 | D:2 | 1576 ||| IDENTIFYING red potion 1577 | D:2 | 1577 ||| READING scroll labelled VIECLE XUEFEACK. 1577 | D:2 | 1577 ||| ENCHANTING +0 shortbow. 1578 | D:2 | 1578 ||| READING scroll labelled VAWKUA WITUC. 1579 | D:2 | 1579 ||| READING scroll labelled ETUKLU UBLATHRE. 1579 | D:2 | 1579 ||| ENCHANTING +0 pair of boots. 1580 | D:2 | 1580 ||| READING scroll labelled ASEPRI HYAPO. 1581 | D:2 | 1581 ||| DRINKING 2 white potions. 1668 | D:3 | HP: 5/25 [orc priest/nerve-wracking pain (14)] 1670 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: minmay_wonky_spiral, layout_basic, uniq_jessica D:3: layout_rooms, kennysheep_generic_room_12 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.8 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 135 | 32 || 167 Use: Scroll | 1 | 5 || 6 Potion | | 1 || 1 Armour: Leather armour | 24 | || 24 Ring mail | | 4 || 4 Dodge: Dodged | 23 | 3 || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 91 | 43 | 32.1 | 55 | 5 | 8.3 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 35 | 43 | 55.1 | 21 | 5 | 19.2 D:3 | 8 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------