qw Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (14, 10, D:1) a +0 club (16, -16, D:1) a +0 dagger (20, 13, D:1) a quokka corpse (skeletalised by now) (22, 13, D:1) a +0 dagger (23, -5, D:1) 3 atropa-tipped darts (27, -5, D:1) a stone (28, 24, D:1) a +0 short sword (29, -10, D:1) a +0 spear (30, -6, D:1) a +0 club (31, 13, D:1) a jackal corpse (skeletalised by now) (32, -10, D:1) a +0 club (32, 19, D:1) a +2 short sword of venom (32, 24, D:1) a +0 robe (33, -22, D:1) a rat corpse (33, 16, D:1) a staff of earth a goblin corpse (skeletalised by now) (46, -9, D:1) a +0 dagger (47, -9, D:1) a +0 short sword (47, 4, D:1) a potion of brilliance (48, -9, D:1) a +0 club a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a scroll of butterflies (1, 2, D:2) a bat corpse (skeletalised by now) (13, 5, D:2) a quokka skeleton (17, 2, D:2) a +0 leather armour (18, 2, D:2) an adder skeleton (18, 16, D:2) a jackal skeleton (19, 1, D:2) a bat skeleton (27, 8, D:2) a book of Displacement (34, 34, D:2) a giant cockroach corpse (36, -6, D:2) a ring of magical power (36, 35, D:2) a +0 dagger (36, 37, D:2) a +0 club (37, 36, D:2) a hobgoblin corpse (37, 37, D:2) a +0 club a +0 falchion a +0 animal skin a +0 helmet (41, 41, D:2) a +0 club a goblin corpse (47, 11, D:2) a +0 quarterstaff (49, 9, D:2) an adder corpse