qw Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (5, -3, D:1) 6 poisoned darts (10, 17, D:1) a +2 dagger of pain (14, -21, D:1) a +0 club (15, 2, D:1) a book of Burglary (17, -21, D:1) a +0 club (27, 16, D:1) a beast talisman (28, 10, D:1) 8 stones (32, -18, D:1) a +0 robe (32, 3, D:1) a +0 club (34, -14, D:1) a +0 falchion (40, -3, D:1) a +0 club (42, -17, D:1) a +0 whip 4 stones (47, -15, D:1) 5 poisoned darts (47, 18, D:1) a potion of brilliance a scroll of butterflies (49, -18, D:1) a +0 leather armour (56, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a potion of brilliance (4, -10, D:2) a +0 scale mail (8, -2, D:2) a +0 hand axe (14, 15, D:2) a +0 dagger (16, -19, D:2) 4 stones (22, -5, D:2) a +0 whip (26, -30, D:2) 5 stones (32, 5, D:2) a +0 whip (35, -25, D:2) 9 stones (36, 1, D:2) a +0 robe (38, -13, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, -34, D:3) a +0 dagger (10, -19, D:3) a +0 dagger (13, -32, D:3) a +0 ring mail (13, -22, D:3) a scroll of silence (14, -42, D:3) a +0 dagger 5 stones a kobold corpse (17, -19, D:3) a +0 short sword (19, -19, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (20, -19, D:3) a +0 dagger the +10 morningstar of the Chickpea {heavy, Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (21, -32, D:3) a +0 short sword (26, -37, D:3) a +0 leather armour (35, -27, D:3) a +0 ring mail (48, -40, D:3) a +0 dagger (53, -15, D:3) a +0 dagger 5 stones (55, -14, D:3) a +0 leather armour a sewer (0, 0, Sewer) a frilled lizard corpse (0, 3, Sewer) a rat corpse (16, -7, Sewer) a ball python corpse (17, -9, Sewer) a ball python corpse