qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, -18, D:1) a +0 short sword (5, 3, D:1) 4 stones (9, 3, D:1) a book of the Hunter (11, 7, D:1) a +0 club (17, -27, D:1) a +0 falchion (24, -17, D:1) a book of Sloth (31, -9, D:1) a scroll of butterflies a ring of wizardry (35, -40, D:1) a stone (42, -35, D:1) a +0 mace (42, -14, D:1) a +0 dagger 2 stones (50, -16, D:1) a +0 robe (53, 0, D:1) a +0 club (56, -36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (2, -47, D:2) a +0 club a +0 sling (10, -15, D:2) a +0 dagger (11, -38, D:2) 5 stones (21, -43, D:2) a +0 dagger 2 stones (34, -37, D:2) a +0 spear (34, -5, D:2) a +0 mace (39, -10, D:2) 5 stones (42, -45, D:2) a +0 chain mail (43, -27, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +3 falchion of electrocution a +0 trident (2, 3, D:3) 2 stones (4, -27, D:3) a +0 quarterstaff (4, 1, D:3) a +0 flail a +0 chain mail (8, -24, D:3) a +0 club a +2 dagger of venom a +0 club a +0 club (8, -5, D:3) a +0 dagger (10, -24, D:3) a +0 dagger a +0 dagger a +0 club a +0 club (11, -24, D:3) a +0 spear a +0 animal skin (12, -24, D:3) a +0 dagger (14, -24, D:3) a +0 club (14, -14, D:3) a +0 crystal plate armour (16, -26, D:3) a scroll of vulnerability a +0 leather armour (19, -18, D:3) a +0 chain mail (22, -8, D:3) 8 poisoned darts a +0 dagger (28, -8, D:3) a +0 whip (32, -15, D:3) a +0 club (36, -12, D:3) the orb of Shielding {*channel, rElec Int-3 SInv Tloc} Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Tloc: It increases the power of your Translocations spells. (37, -16, D:3) a +0 scale mail (42, 1, D:3) a +0 short sword (43, -8, D:3) a +2 short sword of speed (45, -27, D:3) a throwing net Level 4 of the Dungeon (0, 0, D:4) a +2 short sword of venom 3 stones (1, 4, D:4) a +0 dagger (2, -6, D:4) a +0 spear (2, -2, D:4) a +0 trident (13, 7, D:4) a +0 dagger (15, 15, D:4) a +0 short sword (16, 15, D:4) a +0 falchion 5 stones (18, 9, D:4) a +0 whip 4 stones (19, -23, D:4) a +0 club (23, -22, D:4) a +0 trident a +0 leather armour (25, -23, D:4) a +0 morningstar of protection (25, -8, D:4) a +0 leather armour (31, -19, D:4) a potion of lignification (43, -4, D:4) a +0 quarterstaff (48, -11, D:4) a +0 whip a throwing net (49, -11, D:4) a +0 flail (51, -11, D:4) a +0 spear (52, -4, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (9, 7, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (17, -22, D:5) a +0 short sword (18, -25, D:5) a +0 dagger a +0 robe (18, -24, D:5) a +0 flail a +0 scale mail a +0 club a +0 leather armour (18, -22, D:5) a +0 whip a +0 scale mail an orc corpse (18, -20, D:5) a +0 short sword (22, 5, D:5) a book of Air (29, -18, D:5) a ribbon worm corpse (40, -16, D:5) a +0 flail an amulet of magic regeneration an orc corpse (41, -21, D:5) a +0 short sword 3 boomerangs a +0 ring mail (41, -20, D:5) a +0 whip a +0 leather armour (43, -15, D:5) a +0 flail