qw Level 1 of the Dungeon (0, 0, D:1) a book of Storms (14, 1, D:1) a +0 whip a stone (21, -31, D:1) 2 boomerangs (21, 1, D:1) a +0 club (22, -41, D:1) a +0 dagger 4 stones (25, 7, D:1) a +0 dagger 2 stones (26, -19, D:1) a +0 dagger (29, -33, D:1) a +0 robe (29, -8, D:1) 5 stones (40, -23, D:1) a scroll of butterflies (48, -27, D:1) a +0 hand axe (48, -23, D:1) 2 stones (50, -17, D:1) a +0 ring mail (54, 2, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (8, -42, D:2) a +0 short sword a stone (13, -19, D:2) a +0 leather armour (23, -10, D:2) a +0 dagger a +0 sling 4 poisoned darts (26, -13, D:2) a +0 dagger (31, -49, D:2) a granite talisman (31, -34, D:2) an amulet of magic regeneration (45, -43, D:2) a +0 ring mail (53, -38, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Quof's Distillery a potion of might (48 gold) a potion of invisibility (96 gold) a potion of degeneration (12 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of curing (36 gold) (0, 0, D:3) 6 poisoned darts (4, 3, D:3) a water moccasin corpse (10, 1, D:3) a +2 pair of boots (18, -4, D:3) a +0 rapier (23, 7, D:3) an adder corpse (24, 26, D:3) the +1 ring mail of the Equator {rN+ Regen+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (25, -5, D:3) a frilled lizard corpse (26, 3, D:3) a +0 mace a +2 leather armour of cold resistance an orc corpse (28, -4, D:3) a +0 dagger (28, 10, D:3) a +0 dagger a +0 ring mail (32, 0, D:3) a +0 club a goblin corpse (41, 4, D:3) a +0 dagger a goblin corpse (41, 5, D:3) a +0 club a goblin corpse (43, 1, D:3) a +0 dagger a goblin corpse (43, 31, D:3) a hobgoblin corpse (45, 0, D:3) a +0 club a goblin corpse a hobgoblin corpse (46, 1, D:3) a scroll of identify