qw Level 1 of the Dungeon [Shop] Teutre's Antique Armour Shop a +2 buckler (412 gold) a +2 ring mail of willpower (525 gold) a +0 plate armour of positive energy (675 gold) a +4 scale mail of cold resistance (775 gold) a +0 robe (17 gold) a +0 pair of gloves (112 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) [Shop] Ulid's Armour Shop a +1 robe of fire resistance (127 gold) the +0 ring mail "Lihubeq" {-Cast rElec Dex+7} (257 gold) Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. a +0 ring mail (40 gold) a +0 helmet (45 gold) a +0 chain mail (45 gold) a +0 cloak (45 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) the +7 crystal plate armour of Happy Babbling {Harm ^Drain rC+ Regen+} (1159 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. [Shop] Soojuosk's Distillery a potion of haste (110 gold) a potion of degeneration (11 gold) a potion of lignification (33 gold) a potion of mutation (88 gold) a potion of attraction (33 gold) a potion of mutation (88 gold) a potion of might (44 gold) [Shop] Ussyuschor's General Store a +0 dagger (22 gold) 4 stones (4 gold) a potion of attraction (33 gold) 2 scrolls of enchant armour (165 gold) a +0 chain mail (49 gold) 6 stones (6 gold) a scroll of identify (22 gold) a +0 helmet (49 gold) a +0 dagger (22 gold) (0, 0, D:1) a +0 dagger (4, 4, D:1) a Young Poisoner's Handbook (11, 24, D:1) 6 stones (24, 1, D:1) a +0 ring mail (26, 3, D:1) a +0 hand axe (31, -4, D:1) an orb of guile (34, -6, D:1) a +0 whip 3 stones (41, 1, D:1) a +0 club (42, 15, D:1) a book of Decay (49, 9, D:1) 2 stones (68, -1, D:1) a +0 short sword (68, 11, D:1) a scroll of butterflies Level 2 of the Dungeon (13, 12, D:2) a +0 dagger (15, -16, D:2) a +0 whip (22, 5, D:2) a +0 dagger (24, 9, D:2) 6 stones (25, 2, D:2) a +0 dagger (27, 1, D:2) a +0 dagger (28, -21, D:2) a +0 short sword (29, -12, D:2) a +0 club (30, 5, D:2) a +2 barding of cold resistance (38, -22, D:2) a book of Geomancy (40, -16, D:2) a potion of ambrosia (41, -15, D:2) a +0 dagger (41, 5, D:2) a book of Callings Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (3, 4, D:3) a +0 trident 5 stones a +0 scale mail (4, -20, D:3) a rat corpse (8, -15, D:3) a +0 long sword (11, -1, D:3) a +0 chain mail a +0 whip (12, -17, D:3) a +0 leather armour (12, -1, D:3) a +0 whip a +0 dagger a boomerang a +0 club a +0 short sword (14, -13, D:3) a scarf of harm (18, 22, D:3) a book of the Senses (23, -7, D:3) a +0 club (25, 2, D:3) a +0 leather armour a +0 flail (26, 2, D:3) a +0 hand axe (27, 2, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 0, D:4) a +0 dagger 8 poisoned darts (25, -7, D:4) a +0 dagger a +0 leather armour (26, -6, D:4) a +0 whip a +4 flail of protection a +0 leather armour (26, -3, D:4) a +0 short sword 2 boomerangs (28, 1, D:4) a dart slug corpse