qw Level 1 of the Dungeon (0, 0, D:1) a scroll of butterflies (1, 3, D:1) a +0 short sword a +0 club (1, 5, D:1) a +0 dagger (5, -11, D:1) 5 boomerangs (9, -34, D:1) a +0 leather armour (11, -12, D:1) a +0 quarterstaff (12, -7, D:1) a +0 robe (18, -11, D:1) a +0 spear (34, -20, D:1) a +0 leather armour (35, 10, D:1) a +0 dagger (41, 20, D:1) a +0 club 4 stones (47, -7, D:1) a +0 scale mail (47, -6, D:1) a potion of degeneration (50, -29, D:1) a book of Misfortune (54, -7, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of blinking (5, -55, D:2) a +0 leather armour (19, -6, D:2) a bat corpse (skeletalised by now) (22, -44, D:2) a +0 dagger 2 stones (25, -22, D:2) a +1 dagger of draining (32, -11, D:2) a +0 short sword (43, -2, D:2) a staff of cold (44, -54, D:2) a bat corpse (45, -37, D:2) 2 boomerangs (49, -12, D:2) a +0 dagger (52, -54, D:2) a +0 dagger (54, -48, D:2) a hobgoblin corpse (54, -12, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of brilliance (5, 6, D:3) a scroll of enchant weapon