qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -13, D:1) a scroll of butterflies an amulet of magic regeneration (4, -13, D:1) a +0 dagger (9, -14, D:1) a +0 club (23, -1, D:1) a book of Necromancy (24, 15, D:1) a bat corpse (skeletalised by now) (28, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -9, D:1) a +0 leather armour (30, 4, D:1) a +0 club (30, 6, D:1) a +0 mace (34, -4, D:1) a stone (34, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 17, D:1) 8 stones (36, 18, D:1) a quokka corpse (skeletalised by now) (37, 18, D:1) a rat corpse (skeletalised by now) (42, -30, D:1) a hobgoblin corpse (skeletalised by now) (42, -2, D:1) a +0 short sword 4 stones (43, -30, D:1) a quokka corpse (skeletalised by now) (43, -22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, -21, D:1) a +0 dagger of venom a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -5, D:2) a +0 club (6, -1, D:2) a +0 short sword (9, -7, D:2) a +0 club (10, -10, D:2) a +3 short sword (24, -5, D:2) a dart slug corpse (26, -13, D:2) a +0 leather armour