qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 6, D:1) a scroll of butterflies (4, -10, D:1) 5 stones a jackal corpse (4, -9, D:1) a jackal corpse (6, 4, D:1) a bat skeleton (7, -15, D:1) a +0 club 3 stones (7, -13, D:1) a jackal corpse (8, -28, D:1) a +0 mace (10, -25, D:1) a +0 short sword (11, -3, D:1) a bat corpse (11, 0, D:1) a hobgoblin corpse (11, 9, D:1) a +0 club (13, 6, D:1) a bat corpse (skeletalised by now) (14, -31, D:1) 7 stones (16, 0, D:1) a bat corpse (16, 6, D:1) a staff of conjuration (17, -16, D:1) a +1 short sword of flaming (29, -19, D:1) a +0 short sword (30, -29, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (41, -21, D:1) a +0 robe (54, -8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (1, 5, D:2) a +0 club a goblin corpse (8, 1, D:2) a +0 club