qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, 0, D:1) a ring of magical power (13, -7, D:1) a +0 short sword (16, -7, D:1) a +0 dagger (24, 4, D:1) a +0 dagger (27, 3, D:1) a book of Dreams (27, 7, D:1) 5 stones (27, 13, D:1) 3 stones (29, 6, D:1) a +0 club (33, 17, D:1) a +0 dagger (39, 22, D:1) a scroll of noise a scroll of amnesia a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a Young Poisoner's Handbook (1, -3, D:2) a +0 dagger (3, -30, D:2) a +1 dagger of draining (5, 0, D:2) 9 stones (10, 9, D:2) a +0 leather armour (17, -16, D:2) a +0 chain mail (17, -2, D:2) a +0 dagger 4 stones (19, -32, D:2) a +0 chain mail (20, -32, D:2) a +0 dagger (34, -9, D:2) a +0 whip 3 stones (37, -33, D:2) a +0 flail (47, -36, D:2) 6 poisoned darts (49, -42, D:2) 2 throwing nets (54, -26, D:2) a +0 club a +0 club a +0 whip (59, -35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) Sif Muna's Lectures on the Cucurbite Spells Type Level a - Sting Conjuration/Alchemy 1 (unseen) (1, 0, D:3) Sif Muna's Codex of Embers Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (2, 0, D:3) Sif Muna's Precepts of Position Spells Type Level a - Apportation Translocation 1 (unseen) (2, 4, D:3) a potion of invisibility a scroll of fear (9, 20, D:3) a +0 hand axe (12, 16, D:3) a staff of air (13, -1, D:3) a +0 dagger a +0 sling (13, 23, D:3) a +0 dagger (17, 4, D:3) a Trismegistus Codex (21, 14, D:3) a +0 dagger (21, 15, D:3) a +0 whip 3 stones (22, 15, D:3) a talisman of death (26, -3, D:3) a +0 chain mail (33, 2, D:3) a +0 trident (33, 4, D:3) a +0 dagger (33, 18, D:3) a +2 vampiric dagger (35, -9, D:3) a +0 chain mail (38, 20, D:3) a +0 dagger (39, 11, D:3) 4 stones (41, -14, D:3) a +0 bardiche (41, 10, D:3) a +0 flail (44, 8, D:3) a +0 club (45, -5, D:3) a +0 whip Level 4 of the Dungeon (1, 15, D:4) a +0 mace (2, 23, D:4) a +0 club (9, 23, D:4) a +0 leather armour a +0 short sword (11, 21, D:4) a staff of air (15, 10, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (17, 4, D:4) a +0 robe a +0 dagger (20, 2, D:4) a +0 club (24, 1, D:4) a +0 robe (25, 17, D:4) a +0 hand axe (34, -2, D:4) a +0 long sword (35, 5, D:4) a +0 sling a +0 club (40, 15, D:4) a +0 trident a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 6, D:5) a scroll of noise (3, 42, D:5) a +0 short sword (3, 44, D:5) a +0 club a +0 dagger a +0 scale mail (5, 1, D:5) a +0 dagger (13, 7, D:5) a +0 quarterstaff (13, 8, D:5) a +0 spear (17, 3, D:5) a potion of degeneration a potion of brilliance (20, 31, D:5) a +1 shortbow of freezing (22, 24, D:5) 4 stones (28, 19, D:5) a bullfrog corpse (skeletalised by now) (33, 28, D:5) the +2 dagger "Tewen" {speed, ^Contam +Blink rF+ Str+8} Str+8: It affects your strength (+8). rF+: It protects you from fire. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. (34, 8, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a scroll of amnesia (3, -2, D:6) 3 gold pieces