qw Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (2, -1, D:1) a +0 robe (9, -4, D:1) a +0 club (10, -5, D:1) 4 stones (10, 9, D:1) a +0 dagger (12, -5, D:1) 2 poisoned darts (19, 4, D:1) a +0 ring mail (22, 15, D:1) a +0 whip (25, 14, D:1) a book of the Hunter (25, 23, D:1) a +0 spear (31, 14, D:1) a +0 dagger (33, 18, D:1) a +0 short sword (35, -17, D:1) a book of Battle (37, -18, D:1) 4 stones (40, 13, D:1) a scroll of butterflies a +0 shortbow an amulet of magic regeneration (48, -16, D:1) a +0 short sword (62, -8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, 8, D:2) 6 stones (17, -25, D:2) an adder skeleton (39, -14, D:2) a +0 club (44, -5, D:2) a ball python corpse (skeletalised by now) (46, -12, D:2) a bat skeleton (47, 0, D:2) 6 poisoned darts (53, 15, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse