Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 10284100606519988170 84 qw the Shooter (level 4, -8/25 HPs) Began as a Deep Elf Hunter on Feb 4, 2024. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:03 (1216 turns). qw the Shooter (Deep Elf Hunter) Turns: 1216, Time: 00:00:04 Health: -8/25 AC: 4 Str: 14 XL: 4 Next: 23% Magic: 6/6 EV: 12 Int: 14 God: Gold: 144 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 144 gold pieces. Skills: - Level 1.5 Fighting + Level 7.6 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) f - a +0 pair of gloves (worn) g - a +0 ring mail Jewellery b - the amulet "Kulal" {Harm Regen+ Str+3 Slay+3} (You found it on level 2 of the Dungeon) [amulet of regeneration] Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. e - a +6 ring of strength (left hand) Scrolls d - 2 scrolls of identify j - a scroll of revelation {unknown} Potions h - a potion of enlightenment {unknown} i - a potion of mutation {unknown} k - a potion of ambrosia {unknown} l - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Message History The gnoll is heavily wounded. You hear a shout! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 whip. You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. You shoot an arrow. The arrow closely misses the gnoll. The arrow barely misses the gnoll. The gnoll closely misses you. You shoot an arrow. The gnoll shouts! The arrow hits the gnoll! You kill the gnoll! You shoot an arrow. The arrow closely misses the gnoll. The arrow hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot an arrow. The arrow closely misses the gnoll. The arrow hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. You shoot an arrow. The arrow completely misses the gnoll. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail! You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll misses you. The gnoll barely misses you. The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail! You die... ## #.# #.# .# #.# ### #%# .# #.# #.. ... ..# .###.# ..# .). ... .....# ####.## #.# ..(..# #..... ####.# #.##.# #.# #.###.##g#####.# #.# #......g@......# #.# #####.########## #.# #.# ####.# #.### #.##.# #.#.## .....########....#### ### ...........<........+ +.. ...###########...#### ### #..# #..## You could see 2 gnolls. Vanquished Creatures An iguana (D:2) A gnoll (D:2) 2 ribbon worms (D:2) 2 ball pythons 7 endoplasms 8 hobgoblins A quokka (D:2) 4 bats 3 frilled lizards 3 goblins 6 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-160-g6735b56 0 | D:1 | 0 ||| qw: Game counter: 5363 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 67 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 71 | D:1 | Reached skill level 6 in Ranged Weapons 498 | D:1 | 498 ||| UPGRADING to +0 pair of gloves. 503 | D:1 | 503 ||| UPGRADING to +6 ring of strength. 504 | D:1 | 504 ||| READING scroll labelled PICVOOTOOT. 504 | D:1 | 504 ||| IDENTIFYING ruby potion 505 | D:1 | 505 ||| READING scroll labelled QOTSEKHAIC. 506 | D:1 | 506 ||| DROPPING scroll of butterflies. 507 | D:1 | 507 ||| DROPPING potion of brilliance. 530 | D:2 | Identified the amulet "Kulal" {Harm Regen+ Str+3 Slay+3} 541 | D:2 | Reached skill level 7 in Ranged Weapons 541 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 553 | D:2 | Found Nyisucic's Antique Weapon Shoppe. 1003 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/6 1214 | D:2 | HP: 6/25 [gnoll/+0 flail (7)] 1215 | D:2 | HP: 2/25 [gnoll/+0 whip (4)] 1216 | D:2 | Mangled by a gnoll Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_rooms D:2: layout_loops_corners, serial_shops, shop, minmay_misc_feat_rows Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 7 | 7.6 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 78 | 23 || 101 Use: Scroll | 2 | || 2 Armour: Leather armour | 3 | 7 || 10 Dodge: Dodged | 3 | 6 || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 119 | 1 | 0.8 | 42 | 1 | 2.3 +---------+---------+-------+---------+---------+------- D:1 | 37 | 1 | 2.6 | 24 | 1 | 4.0 D:2 | 82 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------