qw Level 1 of the Dungeon (8, 10, D:1) a +0 whip (10, 18, D:1) a +0 ring mail (12, 9, D:1) a +0 club (23, 41, D:1) a +0 robe (28, 31, D:1) a stone (31, 30, D:1) a +0 sling (32, 40, D:1) a +0 dagger (35, 35, D:1) a +0 dagger (36, 19, D:1) a +0 sling (37, 35, D:1) a book of Burglary (38, 44, D:1) a +0 dagger (41, 8, D:1) a potion of lignification a scroll of butterflies (42, 45, D:1) a +6 ring of intelligence (49, 39, D:1) a +0 short sword (52, 42, D:1) a +0 ring mail (59, 15, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (13, 38, D:2) Great Wizards, Vol. VII (14, 36, D:2) a quokka corpse (19, 51, D:2) a +0 flail (20, 50, D:2) a +0 club a gnoll corpse (20, 51, D:2) a throwing net (23, 28, D:2) a +0 ring mail (26, 26, D:2) a ball python corpse (32, 24, D:2) a +0 dagger 5 stones (39, 22, D:2) a potion of curing (39, 33, D:2) a ball python corpse (58, 44, D:2) a +0 mace (64, 52, D:2) a frilled lizard corpse (skeletalised by now) (67, 49, D:2) 6 stones