Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 12037005168868010774 67 qw the Shooter (level 3, 0/20 HPs) Began as a Deep Elf Hunter on Feb 4, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:05 (1200 turns). qw the Shooter (Deep Elf Hunter) Turns: 1200, Time: 00:00:05 Health: 0/20 AC: 5 Str: 10 XL: 3 Next: 98% Magic: 5/5 EV: 11 Int: 13 God: Gold: 47 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . g - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Skills: - Level 1.5 Fighting + Level 7.4 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour g - a +0 ring mail (worn) Jewellery c - an amulet of reflection Scrolls b - a scroll of fear {unknown} Potions d - a potion of cancellation Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Message History You shoot an arrow. The arrow hits the ball python! You kill the ball python! You see here a ball python corpse. You see here a ribbon worm corpse. You now have 47 gold pieces (gained 7). An adder comes into view. You shoot an arrow. The arrow hits the adder. The adder hisses angrily. The adder is heavily wounded. You shoot an arrow. The arrow closely misses the adder. You shoot an arrow. The arrow barely misses the adder. You shoot an arrow. The arrow hits the adder. The adder is heavily wounded. The adder bites you. You shoot an arrow. The arrow closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You shoot an arrow. The arrow misses the adder. You feel sick. The adder misses you. The adder closely misses you. You shoot an arrow. The arrow closely misses the adder. You feel sick. The adder barely misses you. You shoot an arrow. The arrow closely misses the adder. You feel sick. The adder bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! You shoot an arrow. The arrow closely misses the adder. You feel sick. The adder bites you but does no damage. You shoot an arrow. The arrow hits the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. x2 You shoot an arrow. The arrow misses the adder. You feel sick. The adder closely misses you. You shoot an arrow. The arrow hits the adder. The adder is almost dead. You feel sick. The adder misses you. The adder bites you. You shoot an arrow. The arrow closely misses the adder. You feel sick. The adder bites you. You shoot an arrow. The arrow barely misses the adder. You die... ........ #.# ######## #.# . ##############.# ## #..............# #.############## #.# #.# .########.# ......S@..# .########## You could see an adder. Vanquished Creatures A ribbon worm (D:2) 3 dart slugs 6 ball pythons 6 bats 7 endoplasms 4 goblins 4 hobgoblins 4 jackals (D:1) 5 kobolds (D:1) 4 quokkas (D:1) 4 frilled lizards (D:1) 3 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-160-g6735b56 0 | D:1 | 0 ||| qw: Game counter: 5505 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 88 | D:1 | Reached skill level 6 in Ranged Weapons 88 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 111 | D:1 | 111 ||| RETREEEEATING. 112 | D:1 | 112 ||| RETREEEEATING. 196 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/5 235 | D:1 | Found Ecwimin's Assorted Antiques. 239 | D:1 | 239 ||| SHOPLISTING 2 scrolls labelled FEBEGOORYFE (48 | gold, have 15). 239 | D:1 | 239 ||| SHOPLISTING scroll labelled GELAAP NUMUBY (24 gold, | have 15). 239 | D:1 | 239 ||| SHOPLISTING scroll labelled JEUGIA LYLY (24 gold, | have 15). 239 | D:1 | 239 ||| SHOPLISTING scroll labelled JULIMEF ROQAN (24 gold, | have 15). 239 | D:1 | 239 ||| SHOPLISTING scroll labelled OCWOUHECRI (24 gold, | have 15). 239 | D:1 | 239 ||| SHOPLISTING scroll labelled VOYLYJI TURE (24 gold, | have 15). 561 | D:1 | Reached skill level 7 in Ranged Weapons 652 | D:1 | 652 ||| UPGRADING to +0 ring mail. 662 | D:1 | 662 ||| DROPPING +0 leather armour. 663 | D:1 | 663 ||| READING scroll labelled QITOHE OZUSKE. 664 | D:1 | 664 ||| READING 2 scrolls labelled FEBEGOORYFE. 664 | D:1 | 664 ||| IDENTIFYING cyan potion 665 | D:1 | 665 ||| READING scroll of identify. 665 | D:1 | 665 ||| IDENTIFYING scroll labelled VOYLYJI TURE 666 | D:1 | 666 ||| DROPPING scroll of butterflies. 667 | D:1 | 667 ||| DROPPING scroll of amnesia. 953 | D:2 | Found a faded altar of an unknown god. 1198 | D:2 | HP: 5/20 [adder (1)] 1199 | D:2 | HP: 1/20 [adder (3)] 1200 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, serial_shops, shop, minmay_octomino_e4 D:2: layout_loops_ring, ebering_ecumenical_altar_box Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.4 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Shortbow || 119 Use: Scroll || 3 Armour: Leather armour || 15 Ring mail || 10 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 89 | 7 | 7.3 | 48 | 3 | 5.9 +---------+---------+-------+---------+---------+------- D:1 | 58 | 7 | 10.8 | 34 | 3 | 8.1 D:2 | 31 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------