qw Level 1 of the Dungeon (0, 0, D:1) 3 stones a +2 short sword of holy wrath (5, -1, D:1) a +0 leather armour (10, -22, D:1) a +0 robe (12, -13, D:1) a +0 spear (12, -5, D:1) 5 stones a +0 dagger (15, 7, D:1) a +0 club (24, -24, D:1) a +0 short sword 5 stones (24, 12, D:1) a +0 dagger (50, 5, D:1) 5 stones (50, 7, D:1) 7 stones (55, 7, D:1) a potion of magic Level 2 of the Dungeon (2, 18, D:2) a potion of brilliance a scroll of butterflies a +0 leather armour (2, 24, D:2) a +0 spear (19, -20, D:2) a +0 dagger a +0 sling a +0 dagger (24, 17, D:2) a +0 robe (24, 18, D:2) a flux talisman (27, 15, D:2) a +2 mace of protection (27, 18, D:2) 6 poisoned darts (33, 16, D:2) a +0 robe (39, -18, D:2) a potion of brilliance (41, -21, D:2) a +0 dagger a +0 sling a +0 leather armour (52, -19, D:2) a +0 ring mail a +0 whip a +0 club a stone a +0 club (53, -20, D:2) a +0 club Level 3 of the Dungeon [Shop] Wocauvie's Armour Shoppe a +0 plate armour (230 gold) a +0 ring mail (40 gold) a +3 leather armour of cold resistance (240 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) the +0 leather armour of the Mpinguari {+Inv} (160 gold) +Inv: It lets you turn invisible. (0, 0, D:3) a +0 short sword (2, -16, D:3) a +4 whip (6, 9, D:3) 7 stones (12, 7, D:3) a potion of lignification a potion of berserk rage a potion of degeneration (12, 16, D:3) a +0 club (13, -9, D:3) a +0 whip (21, -5, D:3) the +2 falchion of Blood {freeze, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (26, -4, D:3) a +0 club a +0 leather armour (31, 10, D:3) a +0 quarterstaff 13 poisoned darts (32, 10, D:3) a +0 trident (40, -5, D:3) a +0 club (40, -3, D:3) a +1 dagger of venom (48, 13, D:3) a +0 flail (49, -21, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 stones (3, 3, D:4) a +0 club a hobgoblin corpse (skeletalised by now) (16, 1, D:4) a ball python corpse (skeletalised by now) (22, 32, D:4) a +0 flail a gnoll corpse (skeletalised by now) (22, 33, D:4) a +3 short sword a +0 robe a +0 short sword (22, 34, D:4) an adder corpse (skeletalised by now) (23, 26, D:4) a manual of Conjurations (26, -1, D:4) a +0 dagger (37, -3, D:4) a +0 leather armour (39, 35, D:4) a frilled lizard corpse a frilled lizard corpse a quokka corpse (39, 39, D:4) a +0 dagger a +0 whip a +0 scale mail (40, 41, D:4) a +0 club a +0 club a +0 leather armour a +0 robe (41, 41, D:4) a +0 trident (47, 1, D:4) an adder skeleton (48, 31, D:4) a +0 hand axe a +0 animal skin (53, 0, D:4) a hound corpse