qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, -5, D:1) a book of Misfortune (29, -7, D:1) a +0 short sword (30, -9, D:1) a +0 whip (42, 20, D:1) a +0 club (44, -5, D:1) a +0 club (44, 7, D:1) a +0 short sword (49, -5, D:1) a +0 rapier (49, 7, D:1) a throwing net (53, -3, D:1) a +0 whip (65, -4, D:1) a potion of berserk rage a scroll of butterflies a +0 leather armour Level 2 of the Dungeon (2, -27, D:2) a +0 short sword 3 stones (5, -9, D:2) a +0 sling (7, -1, D:2) a +0 dagger (28, 7, D:2) a +0 short sword a stone (30, -18, D:2) a scroll of noise (35, 11, D:2) a jackal corpse (38, 11, D:2) a jackal corpse (42, -24, D:2) a +0 dagger a kobold corpse (skeletalised by now) (43, -26, D:2) a +0 dagger (45, -32, D:2) a +0 mace (47, -27, D:2) a +0 club a +0 leather armour a +0 flail (48, -28, D:2) a +4 mace (52, -36, D:2) a kobold skeleton (52, -32, D:2) a +0 dagger a +0 scale mail (52, -22, D:2) a stone (55, 6, D:2) a +0 long sword (58, -29, D:2) a merfolk skeleton (61, -20, D:2) a quokka skeleton