qw Level 1 of the Dungeon [Shop] Mued's Antique Armour Shoppe a +0 leather armour (50 gold) the +0 ring mail of Birdsong {rElec rF+ Slay-2} (415 gold) Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +2 troll leather armour (675 gold) the +7 chain mail "Wilait" {rPois rF+ rC- SInv} (1372 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison SInv: It lets you see invisible. a +0 ring mail (100 gold) the +13 plate armour of the Game of Kings {rF+ Str+2} (2610 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. a +0 ring mail (100 gold) (0, 0, D:1) a +0 dagger (3, -19, D:1) a +0 ring mail (3, -12, D:1) 2 poisoned darts (4, 4, D:1) a +0 dagger (10, -15, D:1) a +0 hand axe (22, 0, D:1) a +0 club (23, 0, D:1) a +0 short sword (25, -25, D:1) a scroll of butterflies (31, 13, D:1) a +1 dagger of holy wrath (38, -18, D:1) a +0 dagger (57, -12, D:1) a +0 whip (58, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of speed (9, -8, D:2) a +0 club (9, 0, D:2) 8 stones (12, -3, D:2) a +2 short sword of venom 3 stones (12, 6, D:2) 8 stones (36, 21, D:2) a scroll of fear (38, 10, D:2) a +0 dagger (44, 14, D:2) a +0 ring mail (49, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of attraction a +6 ring of intelligence (7, 2, D:3) a +1 dagger of electrocution (10, -15, D:3) 8 stones (16, 18, D:3) 4 poisoned darts (17, -9, D:3) a +0 dagger of speed a goblin corpse (37, -13, D:3) a ball python corpse (skeletalised by now) (37, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (54, 5, D:3) 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -9, D:4) the +9 rapier of Gravity {heavy, ^Contam rElec Will+++ rCorr} rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (10, -1, D:4) a +0 flail an orc corpse (18, 14, D:4) a potion of enlightenment (26, 10, D:4) a +0 dagger 4 poisoned darts a kobold corpse (27, 20, D:4) 11 gold pieces