qw Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, -22, D:1) a +0 hand axe (23, -34, D:1) a book of Minor Magic (24, -36, D:1) a +0 short sword 4 stones (25, -36, D:1) a +0 short sword (27, -10, D:1) a book of Geomancy (29, -40, D:1) a +0 dagger (31, -11, D:1) a +0 leather armour (34, -37, D:1) a +0 leather armour (34, 5, D:1) a +0 short sword 4 stones (37, 7, D:1) a +0 dagger 5 stones (45, -2, D:1) a +0 short sword 3 stones (46, -15, D:1) a +0 robe (47, -32, D:1) a +0 club (51, -10, D:1) 2 potions of ambrosia a scroll of butterflies (56, -34, D:1) a +0 ring mail (58, -34, D:1) a +0 club (64, -3, D:1) a blade talisman (64, 2, D:1) a +0 club (64, 6, D:1) a +0 ring mail Level 2 of the Dungeon (1, 0, D:2) a +0 club (3, -2, D:2) a +0 club (4, -3, D:2) a +0 club (28, 7, D:2) a +0 club (36, -20, D:2) a +0 scythe a +0 robe (41, -39, D:2) a scroll of fog (46, 11, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, 4, D:3) a ball python corpse (11, -18, D:3) a quokka skeleton (14, -16, D:3) a frilled lizard skeleton (15, -33, D:3) 5 stones (15, -11, D:3) a quokka skeleton (18, -35, D:3) a scroll of vulnerability (23, -5, D:3) a +0 sling (25, -5, D:3) a +0 flail (41, -17, D:3) the +7 hammer of Might {drain, Will+ Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. (41, -15, D:3) a +0 hammer (42, -15, D:3) a +0 hammer (44, -6, D:3) a +0 dagger (46, -4, D:3) a +0 hand axe a boomerang (48, -5, D:3) a +0 club a +0 ring mail (50, -3, D:3) a book of Spatial Translocations (50, -2, D:3) a +0 flail (50, -1, D:3) a +0 whip a +0 ring mail (54, -17, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (8, 3, D:4) a +0 chain mail (8, 5, D:4) a ball python corpse (21, 7, D:4) a +0 dagger 4 stones a kobold corpse (25, 7, D:4) a scroll of vulnerability Level 5 of the Dungeon (0, 0, D:5) a potion of berserk rage (2, -3, D:5) 11 gold pieces (7, -1, D:5) a scroll of identify (13, -2, D:5) a hound corpse