qw Level 1 of the Dungeon (1, 2, D:1) a +0 short sword (5, 19, D:1) a +2 barding (18, -5, D:1) a +0 dagger (20, 28, D:1) a +0 whip (23, -8, D:1) a +0 dagger (26, -3, D:1) a +2 dagger of holy wrath (28, 0, D:1) a +0 dagger (32, 35, D:1) a +0 leather armour (34, 20, D:1) a +0 hand axe (37, -13, D:1) an orb of guile (38, 35, D:1) a +0 club (40, 22, D:1) 5 stones (42, 14, D:1) a scroll of butterflies (42, 22, D:1) 3 stones (48, 3, D:1) 3 boomerangs (52, -5, D:1) a +0 club Level 2 of the Dungeon (11, -6, D:2) a +1 mace of draining (12, -3, D:2) 3 poisoned darts (16, -6, D:2) a ball python corpse (skeletalised by now) (29, 16, D:2) a +0 whip a gnoll corpse (skeletalised by now) (34, -4, D:2) a +0 sling (37, 11, D:2) a +0 club a gnoll skeleton (37, 30, D:2) a +0 pair of boots (38, 9, D:2) a +0 whip a frilled lizard corpse (skeletalised by now) (38, 31, D:2) a potion of enlightenment (39, 9, D:2) a +0 flail a gnoll corpse (skeletalised by now) (39, 31, D:2) 5 stones (40, 32, D:2) a frilled lizard corpse (42, 33, D:2) a giant cockroach corpse a hobgoblin corpse (42, 34, D:2) the +2 hand axe of the Poles {venom, Dex+5} (still there?) Dex+5: It affects your dexterity (+5). a goblin corpse (still there?) (52, 17, D:2) a +0 club