qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (3, -24, D:1) 2 datura-tipped darts (6, -7, D:1) a ball python corpse (skeletalised by now) (11, -27, D:1) 5 poisoned darts (13, -20, D:1) a +0 sling (22, -13, D:1) a +0 whip (25, -34, D:1) a +0 club (30, 8, D:1) a +0 spear (36, -15, D:1) a book of Lightning (37, -29, D:1) a +0 club (39, -40, D:1) a +0 club (40, -11, D:1) a +0 robe (51, -14, D:1) a potion of degeneration a scroll of butterflies (60, -44, D:1) a staff of conjuration Level 2 of the Dungeon [Shop] Halyawn's General Store 3 curare-tipped darts (43 gold) 8 stones (9 gold) a +0 robe (8 gold) a +0 helmet of see invisible (138 gold) a +0 ring mail (48 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (324 gold) Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (0, 0, D:2) a +0 dagger a kobold corpse (3, 10, D:2) a frilled lizard corpse (6, 20, D:2) a rat corpse (25, 1, D:2) an adder corpse (25, 20, D:2) a +0 leather armour (25, 32, D:2) 3 stones (26, 27, D:2) 5 large rocks (27, 0, D:2) a +0 scimitar (28, 24, D:2) a +0 hand axe (29, 29, D:2) a +0 dagger