qw Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -4, D:1) a hobgoblin corpse (skeletalised by now) (4, 11, D:1) a +0 whip (5, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 22, D:1) a ring of magical power (18, -1, D:1) a +0 flail (26, -11, D:1) a +0 plate armour (27, -8, D:1) 2 poisoned darts (27, -6, D:1) a bat corpse (skeletalised by now) (28, 24, D:1) a +0 club (29, 13, D:1) a serpent talisman (29, 27, D:1) a +0 short sword (31, -14, D:1) a frilled lizard corpse (35, 8, D:1) a +0 spear (38, 16, D:1) a +0 club (40, 16, D:1) a +0 dagger (41, 16, D:1) a +0 hand axe (48, 19, D:1) a +0 short sword (50, -13, D:1) a scroll of butterflies (50, 21, D:1) a +0 club (51, 9, D:1) a bat corpse (skeletalised by now) (54, -10, D:1) a ball python skeleton (54, 7, D:1) 8 stones (55, 2, D:1) a throwing net (60, 12, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (0, 11, D:2) a +0 leather armour (3, 23, D:2) a rat corpse (4, 9, D:2) an adder corpse (10, 10, D:2) a +0 mace a +0 chain mail the human corpse of Terence (19, 15, D:2) 7 stones (26, 21, D:2) a +0 hammer (26, 23, D:2) a +0 hammer (26, 25, D:2) a +0 hammer (28, 12, D:2) the +1 hammer of Erio {pain, rElec rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (28, 22, D:2) a +0 hammer (28, 25, D:2) a +0 hammer