Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 2642236071265025307 123 qw the Skirmisher (level 4, -3/25 HPs) Began as a Deep Elf Hunter on Feb 4, 2024. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:02 (1849 turns). qw the Skirmisher (Deep Elf Hunter) Turns: 1849, Time: 00:01:03 Health: -3/25 AC: 7 Str: 10 XL: 4 Next: 80% Magic: 6/6 EV: 12 Int: 14 God: Gold: 48 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . d - +0 helmet rElec . (no cloak) rCorr . b - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -18) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Skills: - Level 1.5 Fighting + Level 8.2 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +2 pair of gloves (worn) c - a +0 leather armour (worn) d - a +0 helmet (worn) e - a +0 ring mail Jewellery h - an amulet of guardian spirit Wands g - a wand of digging (5) Potions f - a potion of enlightenment {unknown} j - a potion of curing {unknown} l - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:3 * Message History A bombardier beetle is nearby! You shoot an arrow. The arrow hits the bombardier beetle. The bombardier beetle is severely wounded. You shoot an arrow. The arrow hits the bombardier beetle! You kill the bombardier beetle! Your Ranged Weapons skill increases to level 8! You start resting. HP restored. A water moccasin comes into view. You shoot an arrow. The arrow hits the water moccasin. The water moccasin hisses angrily. The water moccasin is lightly wounded. You shoot an arrow. The arrow closely misses the water moccasin. You shoot an arrow. The arrow barely misses the water moccasin. You shoot an arrow. The arrow hits the water moccasin but does no damage. The water moccasin is lightly wounded. You shoot an arrow. The arrow hits the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You shoot an arrow. The arrow hits the water moccasin but does no damage. The water moccasin is heavily wounded. You feel very sick. The water moccasin misses you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You shoot an arrow. The arrow hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin misses you. You shoot an arrow. The arrow hits the water moccasin! The water moccasin is almost dead. You feel very sick. The water moccasin bites you. You die... ........... ....................#. ..................... %...................# ....................# ....................# ....................# ................S...# ................@...# ..................### ##.##..########.#.### ...###..## #.....# #..####..#### ###.#.# #...........#####.#.# .......###........#.# .......# #....##....# .....^.###.#..##....# You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) A sleepcap (D:2) An adder (D:2) A ribbon worm (D:2) 2 dart slugs 4 orcs (D:3) 2 ball pythons 4 bats 4 endoplasms 3 giant cockroaches 2 goblins 3 hobgoblins 4 jackals (D:1) 5 kobolds A quokka (D:1) A rat (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-160-g6735b56 0 | D:1 | 0 ||| qw: Game counter: 5983 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 135 | D:1 | Reached skill level 6 in Ranged Weapons 135 | D:1 | Reached XP level 2. HP: 8/16 MP: 4/4 137 | D:1 | HP: 3/16 [hobgoblin (3)] 259 | D:1 | Found a faded altar of an unknown god. 794 | D:1 | 794 ||| UPGRADING to +0 helmet. 799 | D:1 | 799 ||| DROPPING scarf of invisibility. 800 | D:1 | 800 ||| READING scroll labelled MOQA JAROG. 801 | D:1 | 801 ||| READING scroll labelled ZEUTER UGABLUSS. 801 | D:1 | 801 ||| IDENTIFYING fuming blue potion 802 | D:1 | 802 ||| DRINKING 2 black potions. 848 | D:1 | 848 ||| DROPPING scroll of butterflies. 849 | D:1 | 849 ||| DROPPING potion of degeneration. 850 | D:1 | 850 ||| DROPPING potion of lignification. 898 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 1022 | D:2 | Reached skill level 7 in Ranged Weapons 1022 | D:2 | Reached XP level 4. HP: 14/25 MP: 6/6 1537 | D:2 | 1537 ||| UPGRADING to +1 pair of gloves. 1542 | D:2 | 1542 ||| DROPPING +6 ring of intelligence. 1543 | D:2 | 1543 ||| READING scroll of identify. 1543 | D:2 | 1543 ||| IDENTIFYING lumpy black potion 1544 | D:2 | 1544 ||| READING scroll labelled RAHEV RIOCICUF. 1547 | D:2 | 1547 ||| READING scroll labelled MIELULL HEQOUF. 1548 | D:2 | 1548 ||| READING scroll labelled TEIMULINKADA. 1548 | D:2 | 1548 ||| ENCHANTING +1 pair of gloves. 1549 | D:2 | 1549 ||| DROPPING potion of invisibility. 1619 | D:3 | Found a glowing silver altar of Zin. 1620 | D:3 | Found Zin's Purification Station. 1627 | D:3 | 1627 ||| SHOPLISTING potion of curing (90 gold, have 32). 1802 | D:3 | 1802 ||| FLEEEEING. 1803 | D:3 | 1803 ||| FLEEEEING. 1804 | D:3 | 1804 ||| FLEEEEING. 1805 | D:3 | 1805 ||| FLEEEEING. 1806 | D:3 | 1806 ||| FLEEEEING. 1807 | D:3 | 1807 ||| FLEEEEING. 1808 | D:3 | 1808 ||| FLEEEEING. 1809 | D:3 | 1809 ||| FLEEEEING. 1811 | D:3 | 1811 ||| FLEEEEING. 1812 | D:3 | 1812 ||| FLEEEEING. 1814 | D:3 | 1814 ||| FLEEEEING. 1816 | D:3 | 1816 ||| FLEEEEING. 1818 | D:3 | 1818 ||| FLEEEEING. 1819 | D:3 | 1819 ||| FLEEEEING. 1821 | D:3 | 1821 ||| FLEEEEING. 1822 | D:3 | 1822 ||| FLEEEEING. 1826 | D:3 | Reached skill level 8 in Ranged Weapons 1841 | D:3 | Noticed a water moccasin 1849 | D:3 | HP: 3/25 [poisoned by a water moccasin] 1849 | D:3 | Slain by a water moccasin Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, basic_ecumenical_altar D:2: layout_basic D:3: layout_basic, zin_purify, chequers_serial_rivers_small_b, due_unseen_surprise Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 6 7 8 | 8.2 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 88 | 73 || 161 Use: Scroll | 2 | 4 || 6 Potion | 1 | || 1 Armour: Leather armour | 26 | 19 || 45 Dodge: Dodged | 19 | 14 || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 177 | 0 | 0.0 | 39 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 68 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 70 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------