qw Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (5, 15, D:1) a +0 robe (9, 14, D:1) a +0 pair of gloves (25, 15, D:1) a +0 club (37, -10, D:1) a +0 whip (45, 28, D:1) a scarf of harm (46, 18, D:1) a +0 whip (48, 8, D:1) a +0 dagger (50, -14, D:1) a potion of magic a scroll of butterflies (60, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 5, D:2) a staff of alchemy (6, -12, D:2) a scroll of vulnerability (9, -27, D:2) a +0 robe (13, -27, D:2) a ball python corpse (skeletalised by now) (14, -26, D:2) 3 stones (14, -15, D:2) a +0 robe (15, -29, D:2) an adder corpse (skeletalised by now) (19, 7, D:2) 5 stones (20, -23, D:2) an adder corpse (skeletalised by now) (22, 12, D:2) a +0 robe (26, -18, D:2) a +0 dagger (29, -5, D:2) 5 poisoned darts (37, -25, D:2) a +0 club (37, -24, D:2) a bat corpse (skeletalised by now) (42, -6, D:2) a ribbon worm corpse (46, -24, D:2) a hobgoblin skeleton (50, 12, D:2) a potion of attraction a scarf of invisibility (51, -12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of lignification