qw Level 1 of the Dungeon (0, 0, D:1) a scroll of butterflies (3, -4, D:1) a +0 club (4, -38, D:1) a +0 whip 2 stones (15, -9, D:1) a staff of earth (18, -21, D:1) a +0 club (25, -32, D:1) a +0 ring mail (27, -43, D:1) a +0 dagger (28, -30, D:1) a +0 rapier (43, -18, D:1) 5 stones (48, -43, D:1) a +0 short sword (48, -23, D:1) a +0 whip a stone (48, -8, D:1) a +0 spear (49, 1, D:1) a +0 spear (50, 8, D:1) 6 silver javelins (61, -42, D:1) 2 poisoned darts Level 2 of the Dungeon [Shop] Korphuni's Weapon Shoppe a +0 trident (45 gold) 3 stones (3 gold) a +1 whip of draining (149 gold) the +1 trident "Otan Ula" {freeze, rPois rC- rN+ Int+3} (338 gold) Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN+: It protects you from negative energy. a +0 hand axe (39 gold) the +1 quick blade of Lyuxt {flame, ^Drain rPois Int+3} (570 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. a +3 long sword of protection (275 gold) a +0 falchion (39 gold) (0, 0, D:2) a +0 mace (4, -11, D:2) a +0 dagger (6, 25, D:2) 5 stones (9, 8, D:2) a +2 dagger of speed (15, -9, D:2) a +0 ring mail (15, 7, D:2) a +0 chain mail (16, 7, D:2) a +0 leather armour (20, 28, D:2) an amulet of magic regeneration (25, 12, D:2) a +0 dagger (30, -3, D:2) a +0 dagger a +0 dagger a +0 dagger (31, -1, D:2) 4 stones (36, 16, D:2) a +0 whip (36, 24, D:2) a +1 shortbow Level 3 of the Dungeon (1, -3, D:3) a +0 dagger a +0 animal skin (1, -1, D:3) 5 stones (11, 10, D:3) a scroll of noise (12, 19, D:3) a +0 club a +0 dagger (15, 6, D:3) a +0 sling (20, 26, D:3) a +2 flail of protection (22, 2, D:3) 3 javelins (25, 27, D:3) a +0 trident (34, 35, D:3) a +0 sling (40, 17, D:3) a +0 ring mail (43, 17, D:3) a +0 short sword (47, 6, D:3) a stone a +3 dagger (47, 8, D:3) a +0 leather armour a +0 mace Level 4 of the Dungeon (2, -2, D:4) a +0 quarterstaff (6, 11, D:4) a +0 leather armour (7, 11, D:4) a +0 leather armour (8, 5, D:4) a scroll of blinking (13, 5, D:4) a +0 club a +1 leather armour of willpower (15, -24, D:4) a +0 rapier (17, -17, D:4) a +0 robe (19, 11, D:4) a +0 scale mail (23, -2, D:4) a +0 club (27, -22, D:4) a +0 leather armour (30, -15, D:4) a scroll of poison (30, 28, D:4) a +0 spear (37, -15, D:4) a +0 halberd a +0 robe (37, -14, D:4) a ring of see invisible (40, 9, D:4) 5 stones (41, 26, D:4) a +0 dagger (43, 10, D:4) a potion of lignification (44, 27, D:4) a book of Cantrips (45, 15, D:4) a +3 leather armour a +0 club (49, 12, D:4) a +0 club a +0 spear (51, 10, D:4) a +0 spear (52, 9, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, -33, D:5) a +2 halberd of flaming (5, -33, D:5) a +0 halberd (8, -5, D:5) a +6 ring of dexterity (9, -34, D:5) a +0 spear (24, -14, D:5) a +0 pair of gloves (26, -9, D:5) 5 stones (34, -19, D:5) 2 stones (42, -6, D:5) a book of Storms (46, -47, D:5) a potion of degeneration a potion of attraction (49, -46, D:5) a +0 mace Level 6 of the Dungeon (0, 45, D:6) a +0 giant spiked club (1, 0, D:6) a +0 longbow a +0 short sword (1, 3, D:6) 20 gold pieces a +0 dagger a +0 robe (3, 8, D:6) a +0 short sword (4, -5, D:6) a scroll of identify (4, 5, D:6) a +0 club (5, 1, D:6) a +0 whip a throwing net (6, 2, D:6) a +0 halberd (8, -5, D:6) a +0 club 2 curare-tipped darts a +0 ring mail (10, 2, D:6) a +0 flail (25, 4, D:6) a +0 giant spiked club (32, -1, D:6) a +0 scale mail (33, 15, D:6) a +0 giant club (40, 32, D:6) 4 stones (43, 8, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a wand of flame (12) a +1 robe (4, 14, D:7) a +2 broad axe of flaming (4, 53, D:7) a +0 dagger a +0 whip a +0 whip 2 stones a +0 short sword a curare-tipped dart (5, 54, D:7) a +0 dagger (5, 55, D:7) a +0 dagger a +0 club 3 stones (6, 32, D:7) a maw talisman (6, 56, D:7) a +0 club 2 poisoned darts (36, 10, D:7) a +0 hammer (36, 11, D:7) a +0 hammer (36, 12, D:7) a +0 hammer (36, 13, D:7) a +0 hammer (36, 14, D:7) a +0 hammer (36, 15, D:7) a +0 hammer (36, 16, D:7) a +0 hammer (36, 19, D:7) a +0 hammer (36, 20, D:7) a +0 hammer (36, 21, D:7) a +0 hammer (37, 10, D:7) a +0 hammer (37, 11, D:7) a +0 hammer (37, 12, D:7) a +0 hammer of protection (37, 13, D:7) a +0 hammer (37, 14, D:7) the +7 hammer of the Wilderness {heavy, rC+ Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (37, 15, D:7) a +0 hammer (37, 16, D:7) a +0 hammer (37, 17, D:7) a +0 hammer (37, 18, D:7) a +0 hammer (37, 19, D:7) a +0 hammer (37, 20, D:7) a +0 hammer (37, 21, D:7) a +0 heavy hammer (37, 22, D:7) a +0 hammer (37, 36, D:7) a +0 trident (38, 12, D:7) a +0 hammer (38, 14, D:7) a +0 hammer (38, 15, D:7) a +0 hammer (38, 16, D:7) a +0 hammer (38, 22, D:7) a +0 hammer (39, 13, D:7) a +0 hammer (39, 16, D:7) a +0 hammer (39, 22, D:7) a +0 hammer (40, 12, D:7) a +0 hammer (40, 13, D:7) a +0 hammer (40, 14, D:7) a +0 hammer (40, 15, D:7) a +0 hammer (40, 22, D:7) a +0 hammer (41, 11, D:7) a +0 hammer (41, 12, D:7) a +0 hammer (41, 13, D:7) a +0 hammer (41, 14, D:7) a +0 hammer (41, 15, D:7) a +0 hammer (41, 16, D:7) a +0 hammer (41, 20, D:7) a +0 hammer (41, 22, D:7) a +0 hammer (41, 36, D:7) a +0 great sword (42, 10, D:7) a +1 hammer of protection (42, 11, D:7) a +0 hammer (42, 12, D:7) a +0 hammer (42, 13, D:7) a +0 hammer (42, 14, D:7) a +0 hammer (42, 15, D:7) a +0 hammer (42, 16, D:7) a +0 hammer (42, 22, D:7) a +0 hammer (43, 10, D:7) a +0 hammer (43, 11, D:7) a +0 hammer (43, 12, D:7) the +9 hammer of the Pharaoh's Fist {pain, rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. (43, 13, D:7) a +0 hammer (43, 14, D:7) a +0 hammer (43, 15, D:7) a +0 hammer (43, 16, D:7) a +0 hammer (43, 17, D:7) a +0 hammer (43, 18, D:7) a +0 hammer (43, 19, D:7) a +0 hammer (43, 20, D:7) a +0 hammer (43, 21, D:7) a +0 hammer (43, 22, D:7) the +5 hammer "Jellyslayer" {venom, *Rage rN+ Int+4 Dex+4, mikee} Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (44, 13, D:7) a +0 hammer (44, 14, D:7) a +0 hammer (44, 15, D:7) a +0 hammer (44, 16, D:7) a +0 hammer (44, 17, D:7) a +0 hammer (44, 18, D:7) a +0 hammer (44, 19, D:7) a +1 hammer of draining (44, 20, D:7) a +0 hammer (46, 26, D:7) a scroll of poison (52, 25, D:7) a scroll of poison (60, 48, D:7) a +0 spear (65, -3, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a potion of ambrosia (7, -1, D:8) a +0 giant club a +0 giant spiked club (9, 4, D:8) a +0 scale mail (15, -18, D:8) a maw talisman (17, -9, D:8) a +0 leather armour (24, 2, D:8) a scroll of noise (32, -34, D:8) a +2 rapier of draining (41, -33, D:8) a +0 arbalest (46, -15, D:8) a +0 whip (46, 4, D:8) a +0 long sword (47, -17, D:8) a +0 short sword (47, -16, D:8) a +0 short sword 4 poisoned darts (47, -15, D:8) a +0 short sword 7 poisoned darts (49, -16, D:8) a +0 whip 3 stones (50, -16, D:8) a +0 short sword 5 poisoned darts (50, 7, D:8) a +0 club (51, -14, D:8) a +0 whip (52, -13, D:8) a +0 club (54, -2, D:8) a +0 falchion (57, -21, D:8) a +0 whip a +0 dagger (58, -21, D:8) a +0 dagger a +0 robe (61, -4, D:8) 6 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (5, -23, Lair:1) 3 javelins (9, -14, Lair:1) a basilisk corpse (skeletalised by now) (10, 15, Lair:1) a +0 scale mail (14, -13, Lair:1) a yak corpse (skeletalised by now) (18, -5, Lair:1) a +0 robe (34, -25, Lair:1) a +0 pair of gloves (42, -10, Lair:1) 5 poisoned darts