qw Level 1 of the Dungeon (0, 0, D:1) a +0 mace (12, 4, D:1) a +0 robe (12, 20, D:1) a +0 ring mail (14, 12, D:1) a +0 club (18, 9, D:1) a +0 short sword (21, 22, D:1) a +0 dagger (23, 19, D:1) 3 stones (24, 18, D:1) a +0 ring mail (31, -20, D:1) a +0 club (33, -21, D:1) a +0 chain mail (37, 15, D:1) a +0 falchion (38, 14, D:1) a potion of degeneration a scroll of butterflies (41, 11, D:1) a +0 short sword (47, -14, D:1) a +0 ring mail (48, 6, D:1) a +0 chain mail (50, -13, D:1) a +0 short sword 3 stones (50, -12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -2, D:2) a +0 dagger (7, -33, D:2) an adder corpse (skeletalised by now) (7, -11, D:2) a hobgoblin corpse (10, -30, D:2) a +0 sling (10, -25, D:2) 5 stones (13, 13, D:2) the +7 rapier "Simp" {drain, Dex+4} Dex+4: It affects your dexterity (+4). (16, -23, D:2) 3 boomerangs (16, -15, D:2) a quokka corpse (24, -10, D:2) a +0 short sword a kobold corpse (31, -40, D:2) a +0 dagger (45, -35, D:2) a +2 mace of holy wrath (48, -5, D:2) a blade talisman (50, -17, D:2) an adder corpse (skeletalised by now) (56, -31, D:2) a frilled lizard corpse (skeletalised by now)