qw Level 1 of the Dungeon (0, 0, D:1) a +0 mace (17, -8, D:1) a +0 club (18, -29, D:1) a +0 spear (18, -28, D:1) a potion of ambrosia (18, -27, D:1) a ring of protection from cold (19, -29, D:1) 15 gold pieces (19, -28, D:1) a potion of cancellation (19, -27, D:1) 6 gold pieces (20, -29, D:1) a scroll of identify (20, -28, D:1) a potion of enlightenment (20, -27, D:1) 15 gold pieces (20, 11, D:1) a +0 war axe (22, -9, D:1) a scroll of butterflies (23, -13, D:1) 4 poisoned darts (24, -22, D:1) a +0 dagger (26, -17, D:1) a +0 dagger (31, 0, D:1) a +0 short sword a stone (31, 11, D:1) a +0 dagger 3 stones (33, -9, D:1) 2 stones (35, -5, D:1) a +0 hand axe (51, -21, D:1) a scroll of blinking (57, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (12, 19, D:2) a frilled lizard corpse (skeletalised by now) (12, 21, D:2) a +0 spear (35, 16, D:2) a +0 pair of boots (36, 16, D:2) an adder corpse (skeletalised by now) (36, 19, D:2) a +3 sling (37, 16, D:2) a rat corpse (skeletalised by now) Level 4 of the Dungeon (3, -13, D:4) a ribbon worm corpse (3, -1, D:4) a potion of curing (6, -21, D:4) a ball python corpse (6, -5, D:4) a scroll of teleportation