qw Level 1 of the Dungeon (0, 0, D:1) a +0 spear (11, -19, D:1) a +2 mace of protection (14, -14, D:1) 2 throwing nets (14, -9, D:1) a bat corpse (skeletalised by now) (14, -8, D:1) a +0 robe (16, -38, D:1) 6 stones (16, -37, D:1) a +0 robe (24, 1, D:1) a rat corpse (skeletalised by now) (26, -20, D:1) a book of the Tundra (27, -19, D:1) a +0 club a goblin skeleton (33, 14, D:1) 8 stones (34, -36, D:1) a +0 dagger a goblin corpse (40, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -15, D:1) a +0 hand axe (47, -7, D:1) a stone (49, -11, D:1) a +0 leather armour (51, -39, D:1) a scroll of butterflies (52, -37, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (1, -26, D:2) a +0 flail (4, -26, D:2) a +0 pair of gloves (8, -28, D:2) a rat corpse (8, -25, D:2) a giant cockroach corpse (12, -43, D:2) a potion of mutation (12, -26, D:2) a +0 hand axe of freezing (12, -9, D:2) a quokka corpse (13, -1, D:2) a +0 trident (16, -42, D:2) the +0 buckler of Birphuaz {Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (unseen) (23, -4, D:2) a +0 leather armour (25, -5, D:2) a +0 ring mail