qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 6, D:1) a +0 ring mail (16, 7, D:1) a +0 hand axe (20, -17, D:1) 5 stones (23, -14, D:1) 9 stones (27, -18, D:1) a scroll of butterflies a +0 short sword (28, 14, D:1) a ring of magical power (37, -22, D:1) 5 stones (39, -20, D:1) 6 stones (40, -5, D:1) a +0 club a +0 club a +0 whip (42, -22, D:1) a +0 dagger (44, -19, D:1) a +0 dagger a stone (44, -1, D:1) a +0 dagger (44, 7, D:1) a +2 kite shield (45, 0, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 4 stones (3, 2, D:2) a hobgoblin corpse (skeletalised by now) (16, -32, D:2) a +0 club (16, -31, D:2) a +0 club (25, -27, D:2) a +0 ring mail (44, -29, D:2) the +0 pair of gloves of Sif Muna's Esteem {rF+ rN+ Slay-4 Stlth+} Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (46, -15, D:2) a +0 spear (50, 13, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 14, D:3) a +0 whip (3, -11, D:3) a +0 club 2 stones a kobold corpse (6, 13, D:3) a +0 trident (8, -4, D:3) a +0 war axe (8, -3, D:3) a +0 club 7 poisoned darts a kobold corpse (9, 3, D:3) a giant cockroach corpse (15, 0, D:3) a bat corpse (16, -14, D:3) a +0 club a +0 leather armour (17, -12, D:3) 3 stones (18, -14, D:3) a +0 spear a +0 dagger of speed 5 poisoned darts (19, -14, D:3) a +0 flail the +0 ring mail "Ywesheuv" {+Blink +Inv Will+ Int-5} Int-5: It affects your intelligence (-5). Will+: It increases your willpower. +Inv: It lets you turn invisible. +Blink: It lets you blink. a +0 helmet the hobgoblin corpse of Robin (22, -14, D:3) a +0 dagger a goblin corpse (24, -15, D:3) a +0 club 6 stones a goblin corpse (26, 16, D:3) a rat corpse (31, -16, D:3) a +0 hand axe of freezing (40, 0, D:3) 2 potions of lignification (42, -2, D:3) a scorpion corpse (42, -1, D:3) a +0 dagger a goblin corpse (42, 2, D:3) a +0 dagger a goblin corpse