qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 19, D:1) a book of Minor Magic (7, 16, D:1) a +2 helmet (8, 1, D:1) a +0 sling (10, 19, D:1) 6 poisoned darts (12, 8, D:1) 6 boomerangs (12, 26, D:1) a +0 dagger (14, -9, D:1) a +0 dagger (25, 4, D:1) a scroll of immolation a scroll of noise a scroll of butterflies (25, 8, D:1) a +0 short sword (36, 27, D:1) a book of Conjurations (38, -11, D:1) a +0 ring mail (51, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone (2, 12, D:2) a Young Poisoner's Handbook (2, 32, D:2) a +0 leather armour (7, 29, D:2) a +0 short sword (11, 15, D:2) a +2 dagger of venom 2 stones (24, 36, D:2) a +0 sling a +0 club (32, 4, D:2) a +0 sling (32, 17, D:2) a +0 club (33, 16, D:2) 3 stones (34, 8, D:2) a rat corpse (skeletalised by now) (36, -1, D:2) an adder corpse (skeletalised by now) (36, 5, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (38, 17, D:2) the felid corpse of Natasha (skeletalised by now) (49, 26, D:2) a +0 club (50, 4, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (54, 38, D:2) a +0 ring mail (56, 1, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse Level 6 of the Dungeon (0, 0, D:6) the +1 pair of boots of Purpose {rC+++ Int-4} Int-4: It affects your intelligence (-4). rC+++: It renders you almost immune to cold. (2, -2, D:6) a +0 quarterstaff