qw Level 1 of the Dungeon (7, 34, D:1) a +0 leather armour (10, 3, D:1) a +0 dagger (15, -10, D:1) a +0 leather armour (15, 13, D:1) a book of Battle (19, 18, D:1) a +0 whip 5 stones (19, 21, D:1) a +0 dagger (28, -8, D:1) 4 large rocks (28, 10, D:1) a +0 dagger (31, 5, D:1) a +0 short sword 5 stones (32, 21, D:1) a +0 club (49, 26, D:1) a +0 whip (51, 21, D:1) a potion of invisibility a scroll of butterflies (53, 10, D:1) a +0 club (53, 27, D:1) a +0 scale mail (54, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 1, D:2) a rat corpse (skeletalised by now) (11, -1, D:2) a bat corpse (skeletalised by now) (13, 10, D:2) a +0 leather armour (14, 1, D:2) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (16, 14, D:2) a +0 short sword (16, 20, D:2) a +0 dagger (24, 20, D:2) a hobgoblin corpse (skeletalised by now) (32, -1, D:2) a ball python corpse (skeletalised by now) (32, 10, D:2) a +0 spear (36, 8, D:2) a +0 whip 3 stones (49, 6, D:2) 9 stones (49, 17, D:2) a potion of attraction (49, 20, D:2) a flux talisman (52, 28, D:2) a +0 club (61, 16, D:2) a dart slug corpse Level 3 of the Dungeon (0, 0, D:3) 8 stones (3, -3, D:3) a +0 scale mail