qw Level 1 of the Dungeon (0, 0, D:1) a book of Cantrips (2, -17, D:1) 7 stones (4, -29, D:1) a +0 dagger (6, -9, D:1) a +0 whip (11, -9, D:1) a +0 ring mail (13, -30, D:1) a +0 dagger (13, 12, D:1) a +0 scale mail (17, -31, D:1) a +2 dagger of venom (18, -11, D:1) a +0 leather armour (24, 0, D:1) 5 stones (33, -22, D:1) a +0 whip (35, -22, D:1) 5 stones (35, 12, D:1) a scroll of butterflies a +0 leather armour (38, -1, D:1) a +0 dagger (44, -2, D:1) a +0 mace (53, -8, D:1) a +0 dagger (65, -16, D:1) a book of Party Tricks (67, -39, D:1) 6 stones Level 2 of the Dungeon [Shop] Ycwoat's Magic Scroll Emporium a scroll of noise (11 gold) a scroll of teleportation (33 gold) a scroll of brand weapon (104 gold) a scroll of identify (22 gold) a scroll of fear (44 gold) a scroll of immolation (44 gold) a scroll of teleportation (33 gold) (3, -20, D:2) 5 stones (9, -8, D:2) 5 stones (21, -26, D:2) a +0 dagger (21, -17, D:2) a +0 robe (27, -34, D:2) a +0 club (28, -29, D:2) a +0 leather armour (42, -26, D:2) a +0 dagger (44, -33, D:2) 4 stones (47, -17, D:2) a +0 dagger (51, -13, D:2) a +0 dagger (51, -12, D:2) a +0 short sword (54, 11, D:2) a potion of invisibility a potion of brilliance a potion of degeneration a +1 robe of positive energy (57, -25, D:2) a +0 short sword 3 stones (59, -13, D:2) a staff of air Level 3 of the Dungeon (0, 0, D:3) a potion of invisibility (3, 13, D:3) a +0 dagger (6, 6, D:3) a +0 whip (6, 19, D:3) a +0 club (7, 5, D:3) a +0 morningstar 3 stones (11, 39, D:3) a potion of might (13, 36, D:3) a book of Geomancy (18, -3, D:3) a +0 short sword (20, 40, D:3) 5 darts of dispersal (23, 32, D:3) 8 gold pieces (24, 28, D:3) 3 poisoned darts (25, 19, D:3) a +0 dagger 3 stones (25, 33, D:3) 6 stones (26, 53, D:3) a +0 spear (40, 9, D:3) a +0 ring mail (47, 38, D:3) a +0 morningstar (47, 44, D:3) a +0 flail (54, 19, D:3) a potion of degeneration (59, 30, D:3) 5 stones (61, 35, D:3) 2 potions of attraction Level 4 of the Dungeon (9, -15, D:4) 6 stones (17, 3, D:4) 3 stones (23, -1, D:4) a +0 scythe a +0 robe (24, -20, D:4) Sif Muna's Excursus on Relocation Spells Type Level a - Apportation Translocation 1 (unseen) (24, -19, D:4) Sif Muna's Grimoire of Malevolent Mysteries Spells Type Level a - Necrotise Necromancy 1 (unseen) (24, -18, D:4) Sif Muna's Directory of the Shot Spells Type Level a - Magic Dart Conjuration 1 (unseen) (34, 0, D:4) a +0 spear (35, -16, D:4) a +0 dagger (38, 3, D:4) a +0 trident 2 boomerangs a +0 ring mail (39, -1, D:4) a +0 dagger (46, -10, D:4) 3 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 11, D:5) a potion of attraction (6, 8, D:5) the +9 war axe of Risk Management {flame, *Slow rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. *Slow: It may slow you when you take damage. (9, 1, D:5) a +0 club (10, 4, D:5) a book of Conjurations (12, 8, D:5) a +0 club (16, 8, D:5) a scorpion corpse