Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 14717650875746161630 79 qw the Shooter (level 4, -1/25 HPs) Began as a Deep Elf Hunter on Feb 5, 2024. Killed from afar by Sigmund (3 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:31 (794 turns). qw the Shooter (Deep Elf Hunter) Turns: 794, Time: 00:00:32 Health: -1/25 AC: 4 Str: 10 XL: 4 Next: 16% Magic: 6/6 EV: 12 Int: 14 God: Gold: 62 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Skills: - Level 1.5 Fighting + Level 7.6 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) f - a +0 cloak (worn) Scrolls i - a scroll of enchant weapon {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of curing {unknown} d - a potion of attraction {unknown} e - a potion of heal wounds {unknown} g - a potion of brilliance {unknown} h - a potion of resistance {unknown} j - 2 potions of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:2 Sigmund Message History You have reached level 4! You feel clever. You start resting. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You shoot an arrow. Sigmund shouts! The arrow hits Sigmund. Sigmund is moderately wounded. You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. You shoot an arrow. The arrow closely misses Sigmund. You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. You shoot an arrow. The arrow closely misses Sigmund. You shoot an arrow. The arrow barely misses Sigmund. Sigmund hits you from afar with a +0 scythe! You shoot an arrow. The arrow barely misses Sigmund. You shoot an arrow. The arrow hits Sigmund! Sigmund is almost dead. Sigmund closely misses you. You shoot an arrow. The arrow barely misses Sigmund. Sigmund closely misses you. A ball python comes into view. You shoot an arrow. The arrow closely misses Sigmund. The ball python hisses angrily. Sigmund barely misses you. You shoot an arrow. The arrow hits Sigmund. Sigmund is almost dead. You shoot an arrow. The arrow closely misses Sigmund. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot an arrow. The arrow hits the ball python. You kill the ball python! Something hits you! You shoot an arrow. Something hits you. You shoot an arrow. A magic dart appears from out of thin air! The magic dart hits you. You die... .. . ###. ### #... .. ####..# .### ###.....#+#.... #...........# ......)@.{..### ###...........# . #.....#'#...###)# ########.#...#.... .................. ....####.....#.. . ###...#.# #.###.##### # #.......... . There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 dart slugs (D:1) 12 endoplasms 3 giant cockroaches (D:1) 2 goblins (D:1) 7 hobgoblins A quokka (D:2) 6 ball pythons A bat (D:1) 3 frilled lizards 2 kobolds 3 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-160-g6735b56 0 | D:1 | 0 ||| qw: Game counter: 6377 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 71 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 72 | D:1 | Reached skill level 6 in Ranged Weapons 289 | D:1 | Reached XP level 3. HP: 13/20 MP: 5/5 555 | D:1 | 555 ||| UPGRADING to +0 cloak. 560 | D:1 | 560 ||| READING scroll labelled ZIAKUN VONWO. 563 | D:1 | 563 ||| DROPPING scroll of butterflies. 654 | D:2 | Reached skill level 7 in Ranged Weapons 698 | D:2 | Found a faded altar of an unknown god. 725 | D:2 | Found Zilits's Jewellery Shop. 740 | D:2 | 740 ||| SHOPLISTING +5 ring of evasion (432 gold, have 62). 740 | D:2 | 740 ||| SHOPLISTING amulet of reflection (360 gold, have | 62). 740 | D:2 | 740 ||| SHOPLISTING amulet of regeneration (360 gold, have | 62). 740 | D:2 | 740 ||| SHOPLISTING ring of Folitec {*Corrode rPois rF+ | Int-2 SInv} (367 gold, have 62). 740 | D:2 | 740 ||| SHOPLISTING ring of fire (300 gold, have 62). 740 | D:2 | 740 ||| SHOPLISTING ring of ice (300 gold, have 62). 740 | D:2 | 740 ||| SHOPLISTING ring of willpower (300 gold, have 62). 753 | D:2 | Noticed Jessica 760 | D:2 | Killed Jessica 761 | D:2 | Reached XP level 4. HP: 15/25 MP: 6/6 779 | D:2 | Noticed Sigmund 792 | D:2 | HP: 5/25 [something (11)] 793 | D:2 | HP: 2/25 [something (3)] 794 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic D:2: layout_basic, serial_shops, shop, shop, nicolae_shop_pleasant_corner_grove, nicolae_shop_overgrown_old_shop, basic_ecumenical_altar, minivault_24, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.6 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 107 | 15 || 122 Use: Scroll | 1 | || 1 Armour: Leather armour | 24 | 4 || 28 Dodge: Dodged | 21 | 3 || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 76 | 37 | 32.7 | 42 | 1 | 2.3 +---------+---------+-------+---------+---------+------- D:1 | 55 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 21 | 37 | 63.8 | 12 | 1 | 7.7 +---------+---------+-------+---------+---------+-------