qw Level 1 of the Dungeon (3, 8, D:1) a +0 robe (13, -10, D:1) a staff of earth (25, -26, D:1) 6 boomerangs (25, -1, D:1) a +0 club (41, 13, D:1) 5 stones (47, -1, D:1) a +0 club (47, 7, D:1) a +0 leather armour (48, 5, D:1) a +0 mace (51, 3, D:1) a There-And-Back Book (62, 15, D:1) a potion of magic a scroll of butterflies a scarf of shadows Level 2 of the Dungeon (0, 0, D:2) a stone (8, 19, D:2) a +0 short sword (15, 2, D:2) a +0 club (37, -2, D:2) a scroll of torment a scroll of immolation (46, -5, D:2) a +0 club (53, 11, D:2) a +0 robe Level 3 of the Dungeon [Shop] Qalezaceo's Distillery a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of haste (130 gold) a potion of attraction (39 gold) a potion of brilliance (52 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) [Shop] Okuom's Armour Shop a +0 leather armour (24 gold) a +4 chain mail of cold resistance (378 gold) the +7 plate armour of the Harvest {rF- Str+3 Dex+3} (847 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. a +0 leather armour (24 gold) a +0 barding (276 gold) the +1 robe of the Lizard {rF+ Str+4} (337 gold) Str+4: It affects your strength (+4). rF+: It protects you from fire. a +0 robe (8 gold) a +2 leather armour of fire resistance (228 gold) a +0 leather armour (24 gold) (0, 0, D:3) a +0 robe (33, 5, D:3) a bat corpse (skeletalised by now) (36, -25, D:3) a +1 flail of pain (unseen) (37, -27, D:3) a +0 spear (45, 14, D:3) 2 stones (47, -4, D:3) a +0 hand axe