qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -1, D:1) 6 stones (2, 1, D:1) a +0 short sword 2 stones (19, -19, D:1) a +0 dagger (19, 25, D:1) a +0 club (25, 23, D:1) a +0 leather armour (27, 13, D:1) 2 scrolls of revelation 2 scrolls of vulnerability a potion of brilliance a scroll of fog a scroll of butterflies (28, -20, D:1) 2 stones (30, 13, D:1) a +0 chain mail (37, -3, D:1) a staff of cold (41, -2, D:1) a +0 club (44, 14, D:1) a +0 club Level 2 of the Dungeon [Shop] Amoih's Antique Weapon Shop a +0 whip (57 gold) a +2 rapier of speed (552 gold) a +2 short sword of protection (358 gold) a +0 dagger (46 gold) a +0 quarterstaff (92 gold) a +0 trident (80 gold) a +2 heavy shortbow (400 gold) the +2 great sword of Uvaekh {elec, Fly} (811 gold) Fly: It grants you flight. (0, 0, D:2) a +0 great sword (2, -2, D:2) 3 stones (5, 19, D:2) a ball python corpse (6, 16, D:2) a +0 mace (7, -6, D:2) a hobgoblin corpse (skeletalised by now) (10, 8, D:2) a +0 flail (10, 9, D:2) a +0 dagger a +0 sling a +0 club a goblin corpse (11, 8, D:2) a +0 great sword (14, 7, D:2) a ribbon worm corpse (15, -5, D:2) a +0 dagger (27, -3, D:2) a bat corpse (29, -5, D:2) a +0 robe (29, 15, D:2) a +0 dagger (29, 17, D:2) a +0 club a kobold corpse (33, -4, D:2) an adder corpse (40, 12, D:2) a +0 robe (43, 6, D:2) a quokka corpse