qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 8, D:1) a +0 club a +0 dagger of protection a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (11, -16, D:1) a +0 club (12, -17, D:1) a +0 club (14, 0, D:1) 5 stones (14, 7, D:1) a +0 mace (14, 8, D:1) a +0 short sword (16, -25, D:1) an amulet of magic regeneration (24, 31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, -11, D:1) 4 stones (31, -12, D:1) a +0 dagger (38, 15, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (48, 20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (54, 2, D:1) a scroll of poison a potion of attraction a +0 sling a +0 dagger {Sieglinde} 3 throwing nets Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 6, D:2) 7 stones (8, 15, D:2) a frilled lizard corpse (skeletalised by now) (11, -14, D:2) a +0 club a goblin corpse (12, -10, D:2) a +0 sling (15, -3, D:2) a +0 whip 4 stones (18, 3, D:2) a +0 leather armour (22, 6, D:2) a +0 dagger a kobold skeleton (24, -13, D:2) a +0 robe (24, 11, D:2) a +0 dagger a goblin skeleton (29, 0, D:2) a +0 club (30, 27, D:2) a quokka skeleton (33, -3, D:2) a dart slug corpse (34, 31, D:2) a +0 hand axe (41, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bombardier beetle corpse (2, 2, D:3) a +0 mace