qw Level 1 of the Dungeon (0, 0, D:1) a stone a kobold skeleton (1, 0, D:1) a ball python skeleton (2, -2, D:1) a +0 trident a +0 short sword {Agustín} a +0 dagger {Goro} 3 throwing nets a +0 leather armour (4, -3, D:1) a hobgoblin skeleton (10, -13, D:1) a bat corpse (skeletalised by now) (13, 4, D:1) a scroll of torment (14, 25, D:1) a book of Weapons (16, 9, D:1) a rat skeleton (17, -9, D:1) 4 stones (20, 18, D:1) a bat skeleton (26, 7, D:1) a ring of fire (27, 9, D:1) a rat corpse (skeletalised by now) (33, 17, D:1) a +0 dagger (38, 2, D:1) a +0 spear (40, -10, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 2, D:2) a +0 helmet (4, 7, D:2) a +0 leather armour (5, -13, D:2) a hobgoblin corpse (skeletalised by now) (6, 25, D:2) a +0 short sword (10, 22, D:2) a +0 dagger 2 stones (11, 19, D:2) a jackal corpse (skeletalised by now) (11, 20, D:2) a jackal corpse (skeletalised by now) (12, 20, D:2) a +0 scythe a +1 robe of willpower (13, 0, D:2) a book of Wicked Creation (13, 20, D:2) a quokka corpse (skeletalised by now) (17, -11, D:2) an adder corpse (skeletalised by now) (17, 8, D:2) a +0 spear (18, 7, D:2) a potion of brilliance a scroll of blinking a +0 ring mail a potion of lignification (18, 12, D:2) a +0 whip (19, -6, D:2) a +0 sling (32, 0, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -3, D:3) a javelin (5, -5, D:3) a +0 short sword (9, -5, D:3) 7 stones (10, 16, D:3) a +0 leather armour (11, 16, D:3) a +0 dagger (15, -4, D:3) a +0 short sword 2 stones (16, -7, D:3) a +0 chain mail (18, -3, D:3) a bat corpse (22, -4, D:3) a +0 leather armour