qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 17, D:1) a +0 ring mail (11, 12, D:1) a ring of fire (11, 18, D:1) 6 stones (12, 9, D:1) a frilled lizard corpse (skeletalised by now) (18, 21, D:1) a book of Necromancy (19, 16, D:1) a quokka corpse (skeletalised by now) (20, 18, D:1) a book of Air (24, 24, D:1) a bat skeleton (25, 24, D:1) a rat skeleton (29, 16, D:1) a +0 dagger a goblin skeleton (31, 14, D:1) a quokka skeleton (32, 3, D:1) a +0 whip (32, 51, D:1) 6 stones (33, 6, D:1) a ball python skeleton (35, 7, D:1) a +0 leather armour a ball python skeleton (35, 10, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (36, 7, D:1) a kobold skeleton a bat skeleton (37, 10, D:1) a rat skeleton (41, 28, D:1) a book of Spontaneous Combustion (42, 0, D:1) a bat skeleton (43, 1, D:1) a +0 club a goblin skeleton (48, 38, D:1) a jackal corpse (skeletalised by now) (49, 15, D:1) a ball python corpse (skeletalised by now) (49, 36, D:1) a jackal corpse (skeletalised by now) (50, 15, D:1) a +0 whip a +0 leather armour a +0 dagger a hobgoblin corpse (skeletalised by now) (56, 39, D:1) a potion of brilliance a +0 short sword {Somchit} a scroll of torment a +0 dagger {Surjit} a +0 whip 3 throwing nets a +0 leather armour Level 2 of the Dungeon [Shop] Xoskum's Book Emporium a book of Spectacle (520 gold) a book of the Tundra (572 gold) a book of Weapons (364 gold) a book of Hexes (572 gold) the Information on Kindling and the Singularity (624 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Gell's Gavotte Translocation 6 d - Manifold Assault Translocation 7 a book of Burglary (286 gold) a book of Movement (416 gold) a book of Geomancy (260 gold) [Shop] Fekigh's Magic Scroll Emporium a scroll of vulnerability (44 gold) a scroll of torment (104 gold) a scroll of fear (44 gold) a scroll of revelation (82 gold) a scroll of enchant armour (82 gold) a scroll of enchant weapon (82 gold) [Shop] Numpefog's Assorted Antiques a scroll of identify (42 gold) a potion of curing (63 gold) the +3 quarterstaff "Mep Lime" {freeze, rF++ rC- Str+2 SInv} (1010 gold) Str+2: It affects your strength (+2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. a tin of tremorstones (2/2) (840 gold) a +0 spear (63 gold) a +0 scale mail (84 gold) the +11 long sword "Mokhumev" {freeze, rF+ rN+ Will+ Str+2} (1875 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (0, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (6, -13, D:2) 6 stones (7, -14, D:2) a scroll of torment (10, 0, D:2) a +0 whip (14, 9, D:2) a +0 short sword (14, 33, D:2) a frilled lizard corpse (skeletalised by now) (15, 10, D:2) a quokka skeleton (19, 1, D:2) 6 stones (20, 14, D:2) a +0 dagger a quokka skeleton a rat skeleton (22, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 28, D:2) a quokka corpse (skeletalised by now) (39, -5, D:2) a +0 short sword 8 poisoned darts (40, 5, D:2) a book of Cantrips (42, -5, D:2) a potion of magic (49, 7, D:2) an adder corpse (skeletalised by now) (52, 7, D:2) a +0 leather armour (52, 11, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 stones (1, 10, D:3) a rat corpse (skeletalised by now) (3, 4, D:3) a +0 leather armour (9, -2, D:3) a book of Necromancy (12, -13, D:3) an adder skeleton (12, -11, D:3) a bat skeleton (13, -13, D:3) a rat skeleton (13, -12, D:3) a +0 club an orc skeleton (13, 18, D:3) 3 stones (13, 30, D:3) 7 stones (15, 6, D:3) a +0 dagger (17, -11, D:3) a +0 club (18, -27, D:3) a hobgoblin corpse (skeletalised by now) (19, -10, D:3) a +0 hand axe an orc skeleton (21, 30, D:3) 2 poisoned darts (24, 12, D:3) a +0 short sword 6 poisoned darts a kobold skeleton (24, 21, D:3) a book of the Senses (31, 6, D:3) a +0 leather armour (33, -10, D:3) a +0 ring mail (40, -6, D:3) a +0 club (40, -5, D:3) a +0 sling (46, -4, D:3) a +0 hand axe a +0 club a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, -2, D:3) a +0 club a +0 whip an orc corpse (skeletalised by now) (46, 5, D:3) a +0 club (47, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a giant cockroach corpse (1, 31, D:4) a wand of acid (4) (3, 42, D:4) a wand of warping (11) (6, 17, D:4) 3 stones (6, 42, D:4) a +0 ring mail (11, 17, D:4) 4 stones (15, 31, D:4) a +0 spear (15, 55, D:4) a +0 leather armour (18, -8, D:4) a +0 club 9 stones (22, 8, D:4) a quokka corpse (32, 6, D:4) a javelin (35, 5, D:4) a +0 ring mail