qw Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -1, D:1) a ball python corpse (skeletalised by now) (7, 7, D:1) a ball python skeleton (9, 21, D:1) a frilled lizard corpse (skeletalised by now) (21, -12, D:1) 4 stones (25, -3, D:1) 5 stones (26, -16, D:1) a frilled lizard corpse (skeletalised by now) (27, -30, D:1) 2 curare-tipped darts (30, -25, D:1) a +0 whip (32, -25, D:1) a +1 antimagic spear (unseen) (32, -23, D:1) a +0 club (35, -18, D:1) a ring of protection from cold (37, -10, D:1) Maxwell's Memoranda (41, 3, D:1) a hobgoblin corpse (skeletalised by now) (45, -9, D:1) a scroll of fog a scroll of silence 2 potions of degeneration a scroll of fear 3 throwing nets Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -17, D:2) a javelin (7, -11, D:2) a potion of magic (7, -8, D:2) a +0 falchion the human corpse of Terence (15, 21, D:2) a +0 club (21, 17, D:2) a frilled lizard corpse (skeletalised by now) (22, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -10, D:2) a +5 ring of evasion (42, -39, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (43, -17, D:2) a scroll of fog