Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 3104706609271306558 112 qw the Chopper (level 4, -3/33 HPs) Began as a Coglin Gladiator on Apr 29, 2024. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:50 (1687 turns). qw the Chopper (Coglin Gladiator) Turns: 1687, Time: 00:00:50 Health: -3/33 AC: 4 Str: 17 XL: 4 Next: 93% Magic: 4/4 EV: 11 Int: 7 God: Gold: 127 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 war axe {Helmut} rCold . . . n - +2 dagger (vamp) {Byeongho} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: - Level 2.0 Fighting + Level 5.4 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) {Helmut} f - a +0 dagger {Cuetlachtli} i - a +0 sling l - a +0 falchion of holy wrath m - a +0 falchion n - a +2 vampiric dagger (offhand) {Byeongho} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) o - a +0 ring mail p - a +0 chain mail Scrolls d - 2 scrolls of poison {unknown} j - a scroll of identify k - a scroll of blinking {unknown} Potions g - a potion of haste {unknown} h - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You barely miss Sigmund with your +0 war axe. 1675 ||| rN x2 You hit Sigmund with your +0 war axe. Sigmund is moderately wounded. You hit Sigmund with your +2 vampiric dagger. You feel better. Sigmund misses you. 1676 ||| rN x2 You hit Sigmund with your +0 war axe. Sigmund is heavily wounded. You barely miss Sigmund with your +2 vampiric dagger. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss something with your +0 war axe. You hit something but do no damage. Something barely misses you. You closely miss something with your +0 war axe. You hit something but do no damage. Something hits you! You barely miss something with your +2 vampiric dagger. You closely miss something with your +0 war axe. You hit something but do no damage. You barely miss something with your +0 war axe. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! Something hits you but does no damage. Something hits you but does no damage. You're too confused to move! A magic dart appears from out of thin air! The magic dart hits you. You feel less confused. Something hits you! You swing at nothing. A magic dart appears from out of thin air! The magic dart hits you! You die... ###.##### ######### #.##### #.....(.# #.#.... #.......# ######'#.### +##.......# #........# ..........# #........### .........{# #........#.# ..........# #........#.. ........!@#####........#.# ###...........#........#.# #...........+........#.# ######)#....#........#.. #.#....#........### #.#....#........... #.#....#.......###. #.'........##....# ###########>...#########.## There were no monsters in sight! Vanquished Creatures Jessica (D:2) Terence (D:2) 4 gnolls A dart slug (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:1) 5 ball pythons (D:1) 4 bats 4 frilled lizards A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.4-a-6-g57e2619 0 | D:1 | 0 ||| qw: Game counter: 74 0 | D:1 | 0 ||| qw: Melee chars always use a shield: false 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 26 | D:1 | 26 ||| Stepping ~*~*~tactically~*~*~ (stealth). 27 | D:1 | 27 ||| Stepping ~*~*~tactically~*~*~ (stealth). 28 | D:1 | 28 ||| Stepping ~*~*~tactically~*~*~ (stealth). 29 | D:1 | 29 ||| Stepping ~*~*~tactically~*~*~ (stealth). 30 | D:1 | 30 ||| Stepping ~*~*~tactically~*~*~ (stealth). 169 | D:1 | 169 ||| Stepping ~*~*~tactically~*~*~ (stealth). 171 | D:1 | 171 ||| Stepping ~*~*~tactically~*~*~ (stealth). 217 | D:1 | 217 ||| Stepping ~*~*~tactically~*~*~ (stealth). 219 | D:1 | 219 ||| Stepping ~*~*~tactically~*~*~ (stealth). 251 | D:1 | 251 ||| Stepping ~*~*~tactically~*~*~ (stealth). 253 | D:1 | 253 ||| Stepping ~*~*~tactically~*~*~ (stealth). 272 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 314 | D:1 | 314 ||| Stepping ~*~*~tactically~*~*~ (stealth). 316 | D:1 | 316 ||| Stepping ~*~*~tactically~*~*~ (stealth). 340 | D:1 | 340 ||| Stepping ~*~*~tactically~*~*~ (stealth). 649 | D:1 | 649 ||| READING 2 scrolls labelled VEFEGR UTUFEBB. 650 | D:1 | 650 ||| READING 4 scrolls labelled OPLOQICEEM. 650 | D:1 | 650 ||| IDENTIFYING emerald potion 651 | D:1 | 651 ||| READING 3 scrolls of identify. 651 | D:1 | 651 ||| IDENTIFYING 2 grey potions 652 | D:1 | 652 ||| READING 2 scrolls of identify. 652 | D:1 | 652 ||| IDENTIFYING scroll labelled GUACAIRUNO 653 | D:1 | 653 ||| READING scroll of identify. 653 | D:1 | 653 ||| IDENTIFYING scroll labelled CUEBBU FOECWI 654 | D:1 | 654 ||| DROPPING 3 throwing nets. 655 | D:1 | 655 ||| DROPPING scroll of fear. 656 | D:1 | 656 ||| DROPPING 2 potions of degeneration. 657 | D:1 | 657 ||| DROPPING scroll of silence. 658 | D:1 | 658 ||| DROPPING scroll of fog. 681 | D:2 | 681 ||| STAIRDANCE 685 | D:1 | Reached skill level 4 in Axes 685 | D:1 | Reached XP level 3. HP: 16/27 MP: 3/3 685 | D:1 | HP: 4/27 [gnoll/+1 antimagic spear (7)] 866 | D:2 | 866 ||| Stepping ~*~*~tactically~*~*~ (stealth). 867 | D:2 | 867 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1180 | D:2 | 1180 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1182 | D:2 | 1182 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1184 | D:2 | 1184 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1186 | D:2 | 1186 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1188 | D:2 | 1188 ||| FLEEEEING. 1242 | D:2 | 1242 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1253 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/4 1422 | D:2 | Noticed Jessica 1423 | D:2 | 1423 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1431 | D:2 | HP: 8/33 [Jessica/+2 vampiric dagger (4)] 1433 | D:2 | Killed Jessica 1434 | D:2 | Reached skill level 5 in Axes 1542 | D:2 | 1542 ||| WIELDING +2 vampiric dagger 1583 | D:2 | Noticed Terence 1584 | D:2 | 1584 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1599 | D:2 | Killed Terence 1666 | D:2 | Noticed Sigmund 1667 | D:2 | 1667 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1686 | D:2 | HP: 5/33 [something (11)] 1687 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, nicolae_titane D:2: layout_basic, minmay_rat_gold_closets, uniq_terence, uniq_sigmund, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 4 5 | 5.4 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 51 | 31 || 82 Dagger | 46 | 29 || 75 Throw: Javelin | | 1 || 1 Use: Scroll | 5 | || 5 Armour: Leather armour | 30 | 21 || 51 Dodge: Dodged | 40 | 10 || 50 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 87 | 73 | 45.6 | 24 | 2 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 63 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 24 | 73 | 75.3 | 6 | 2 | 25.0 +---------+---------+-------+---------+---------+-------