qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 14, D:1) 3 stones (9, 18, D:1) a +0 whip (11, 8, D:1) a +0 dagger (12, 8, D:1) a jackal corpse (skeletalised by now) (12, 9, D:1) a jackal corpse (skeletalised by now) (14, -2, D:1) a frilled lizard corpse (skeletalised by now) (14, 9, D:1) a bat corpse (skeletalised by now) (18, -25, D:1) a rat corpse (skeletalised by now) (19, 6, D:1) a potion of brilliance a +0 whip a +0 dagger {Santos} 3 throwing nets (25, 12, D:1) a +0 robe (27, -3, D:1) 6 stones (28, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -16, D:1) a +0 leather armour (33, -14, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (33, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 13, D:1) a +0 leather armour (46, -4, D:1) a +0 leather armour (47, 0, D:1) a bat corpse (skeletalised by now) (47, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (50, 16, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of fear (5, 4, D:2) a +0 club a +0 dagger a +0 dagger a goblin corpse a goblin corpse a giant cockroach corpse (5, 5, D:2) a +0 club a +0 sling a +0 dagger a +0 club a +0 club a goblin corpse a kobold corpse (6, 4, D:2) a +0 club a +0 dagger a +0 club a goblin corpse (6, 6, D:2) a bat corpse (9, 0, D:2) a scroll of identify