Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 3558022305090115619 122 qw the Chopper (level 5, -5/38 HPs) Began as a Coglin Gladiator on Apr 29, 2024. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:01:08 (1717 turns). qw the Chopper (Coglin Gladiator) Turns: 1717, Time: 00:01:09 Health: -5/38 AC: 7 Str: 16 XL: 5 Next: 6% Magic: 5/5 EV: 10 Int: 7 God: Gold: 1143 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +0 war axe {Noor} rCold . . . d - +0 war axe {Ingrid} rNeg . . . k - +0 ring mail rPois . c - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: on fire, glowing, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1159 gold pieces. You spent 16 gold pieces at shops. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: - Level 2.0 Fighting + Level 5.6 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) {Noor} d - a +0 war axe (offhand) {Ingrid} Missiles f - a javelin (quivered) Armour c - a +1 helmet (worn) k - a +0 ring mail (worn) Scrolls b - a scroll of brand weapon {unknown} Potions e - a potion of heal wounds g - a potion of mutation {unknown} h - a potion of enlightenment {unknown} n - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Shops: D:1 ( Message History You hit the adder with your +0 war axe. You kill the adder! You feel sick. You feel sick. The bombardier beetle misses you. You barely miss the bombardier beetle with your +0 war axe. You closely miss the bombardier beetle with your +0 war axe. You feel sick. The bombardier beetle closely misses you. You hit the bombardier beetle but do no damage. You slash the bombardier beetle with your +0 war axe! You feel sick. You hit the bombardier beetle with your +0 war axe. The bombardier beetle is almost dead. You hit the bombardier beetle but do no damage. You feel sick. You are no longer poisoned. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! You hit the bombardier beetle with your +0 war axe. You kill the bombardier beetle! The liquid fire burns you! You have reached level 5! You are on fire! The liquid fire burns you! You are on fire! The liquid fire burns you! You are on fire! The liquid fire burns you! You are on fire! The liquid fire burns you! You are on fire! The liquid fire burns you! You are on fire! The liquid fire burns you! You are on fire! The liquid fire burns you! You are on fire! The liquid fire burns you! You die... #### #### ... #.<# # ..# #.## #.#####.## #.# ...<..... #.# ..#.....####.## ......%@%.....# ..............# ....#########.# ... #.# . #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 3 gnolls (D:2) 2 adders A ribbon worm (D:2) A dart slug (D:2) 2 bats 4 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins 2 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 7 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.4-a-6-g57e2619 0 | D:1 | 0 ||| qw: Game counter: 174 0 | D:1 | 0 ||| qw: Melee chars always use a shield: false 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 175 | D:1 | 175 ||| Stepping ~*~*~tactically~*~*~ (stealth). 177 | D:1 | 177 ||| Stepping ~*~*~tactically~*~*~ (stealth). 194 | D:1 | 194 ||| Stepping ~*~*~tactically~*~*~ (stealth). 208 | D:1 | 208 ||| Stepping ~*~*~tactically~*~*~ (stealth). 210 | D:1 | 210 ||| Stepping ~*~*~tactically~*~*~ (stealth). 212 | D:1 | 212 ||| Stepping ~*~*~tactically~*~*~ (stealth). 214 | D:1 | 214 ||| Stepping ~*~*~tactically~*~*~ (hiding). 216 | D:1 | 216 ||| Stepping ~*~*~tactically~*~*~ (hiding). 248 | D:1 | 248 ||| WIELDING +0 short sword 282 | D:1 | 282 ||| Stepping ~*~*~tactically~*~*~ (stealth). 284 | D:1 | 284 ||| Stepping ~*~*~tactically~*~*~ (stealth). 286 | D:1 | 286 ||| Stepping ~*~*~tactically~*~*~ (stealth). 292 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 311 | D:1 | 311 ||| Stepping ~*~*~tactically~*~*~ (stealth). 343 | D:1 | 343 ||| Stepping ~*~*~tactically~*~*~ (stealth). 403 | D:1 | Found Urenonluxecs's Weapon Shoppe. 406 | D:1 | 406 ||| SHOPLISTING +0 mace (33 gold, have 30). 406 | D:1 | 406 ||| BUYING +0 sling (16 gold). 406 | D:1 | Bought a +0 sling for 16 gold pieces 406 | D:1 | 406 ||| SHOPLISTING +1 heavy hand cannon (146 gold, have | 14). 462 | D:1 | 462 ||| Stepping ~*~*~tactically~*~*~ (stealth). 551 | D:1 | 551 ||| Stepping ~*~*~tactically~*~*~ (stealth). 566 | D:1 | 566 ||| Stepping ~*~*~tactically~*~*~ (stealth). 610 | D:1 | 610 ||| Stepping ~*~*~tactically~*~*~ (stealth). 611 | D:1 | 611 ||| Stepping ~*~*~tactically~*~*~ (stealth). 624 | D:1 | 624 ||| Stepping ~*~*~tactically~*~*~ (stealth). 781 | D:1 | 781 ||| Stepping ~*~*~tactically~*~*~ (stealth). 783 | D:1 | 783 ||| Stepping ~*~*~tactically~*~*~ (stealth). 785 | D:1 | 785 ||| Stepping ~*~*~tactically~*~*~ (stealth). 787 | D:1 | 787 ||| Stepping ~*~*~tactically~*~*~ (stealth). 789 | D:1 | 789 ||| Stepping ~*~*~tactically~*~*~ (stealth). 791 | D:1 | 791 ||| Stepping ~*~*~tactically~*~*~ (stealth). 808 | D:1 | 808 ||| READING scroll labelled UNWACE USEUJI. 812 | D:1 | 812 ||| READING scroll labelled MAXYIMU APIL. 813 | D:1 | 813 ||| READING scroll labelled ISTYMA HIMEO. 813 | D:1 | 813 ||| ENCHANTING +0 helmet. 814 | D:1 | 814 ||| DROPPING 3 throwing nets. 815 | D:1 | 815 ||| DROPPING +0 dagger {Ealamassi}. 816 | D:1 | 816 ||| DROPPING +0 short sword {Zorawar}. 822 | D:1 | 822 ||| DROPPING +0 sling. 830 | D:2 | 830 ||| STAIRDANCE 856 | D:2 | 856 ||| STAIRDANCE 859 | D:1 | Reached skill level 4 in Axes 864 | D:2 | 864 ||| Stepping ~*~*~tactically~*~*~ (stealth). 865 | D:2 | 865 ||| Stepping ~*~*~tactically~*~*~ (stealth). 866 | D:2 | 866 ||| Stepping ~*~*~tactically~*~*~ (stealth). 867 | D:2 | 867 ||| Stepping ~*~*~tactically~*~*~ (stealth). 874 | D:2 | Reached XP level 3. HP: 24/27 MP: 3/3 875 | D:2 | 875 ||| FLEEEEING. 876 | D:2 | 876 ||| STAIRDANCE 898 | D:2 | 898 ||| WIELDING +0 war axe 910 | D:2 | 910 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1016 | D:2 | 1016 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1018 | D:2 | 1018 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1020 | D:2 | 1020 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1041 | D:2 | 1041 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1053 | D:2 | Reached XP level 4. HP: 13/33 MP: 4/4 1054 | D:2 | HP: 5/33 [gnoll/+0 spear (8)] 1213 | D:2 | 1213 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1221 | D:2 | 1221 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1223 | D:2 | 1223 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1230 | D:2 | Reached skill level 5 in Axes 1317 | D:2 | 1317 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1332 | D:2 | Found a blossoming altar of Fedhas. 1339 | D:2 | 1339 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1341 | D:2 | 1341 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1343 | D:2 | 1343 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1345 | D:2 | 1345 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1347 | D:2 | 1347 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1350 | D:2 | 1350 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1586 | D:2 | 1586 ||| WEARING +0 ring mail 1597 | D:2 | 1597 ||| READING scroll labelled VUNOAMUOGG. 1598 | D:2 | 1598 ||| READING scroll labelled YRA LIAKLEHYB. 1657 | D:2 | 1657 ||| READING scroll labelled QOSMIJ BEC. 1657 | D:2 | Identified a scroll of acquirement 1657 | D:2 | 1657 ||| Offered +0 flail of holy wrath with min/max values | -1/-1 1657 | D:2 | 1657 ||| Offered +18 shield of the Gong {Loud rN+ Will+ | rCorr EV-5} with min/max values -1/-1 1657 | D:2 | 1657 ||| Offered manual of Short Blades with min/max values | -1/-1 1657 | D:2 | 1657 ||| Offered 1060 gold pieces with min/max values -1/-1 1657 | D:2 | 1657 ||| ACQUIRING 1060 gold pieces 1657 | D:2 | Acquired 1060 gold pieces 1659 | D:2 | 1659 ||| READING scroll labelled INEONE ENYCAI. 1660 | D:2 | 1660 ||| DRINKING 2 lumpy yellow potions. 1661 | D:2 | 1661 ||| DROPPING +0 leather armour. 1710 | D:3 | Reached XP level 5. HP: 27/38 MP: 5/5 1715 | D:3 | HP: 6/38 [burnt (4)] 1716 | D:3 | HP: 1/38 [burnt (6)] 1717 | D:3 | Incinerated by a bombardier beetle Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors, hangedman_decor_slide_cut, minmay_misc_feat_iff, minmay_unequal D:2: layout_rooms, basic_altar, minivault_11, kennysheep_decorative_pillar D:3: layout_basic, overflow_temple_1_default, serial_shops, shop, shop, shop, shop, kennysheep_generic_room_8 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 4 5 | 5.6 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 78 | 39 || 117 Dagger | 12 | || 12 Short sword | 18 | || 18 Throw: Javelin | 1 | || 1 Use: Scroll | 3 | 4 || 7 Potion | | 1 || 1 Armour: Leather armour | 29 | 7 || 36 Ring mail | | 5 || 5 Dodge: Dodged | 44 | 9 || 53 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 174 | 1 | 0.6 | 38 | 1 | 2.6 +---------+---------+-------+---------+---------+------- D:1 | 28 | 1 | 3.4 | 17 | 1 | 5.6 D:2 | 83 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 63 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------