qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -10, D:1) a hobgoblin skeleton (12, -9, D:1) a potion of degeneration a potion of brilliance a +0 flail a +0 dagger {Ulrike} 3 throwing nets a +0 leather armour (13, 20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 20, D:1) a jackal corpse (skeletalised by now) (18, -11, D:1) a +0 short sword (18, 1, D:1) a hobgoblin corpse (skeletalised by now) (18, 4, D:1) a ball python skeleton a rat skeleton (18, 19, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (19, -4, D:1) a +0 short sword 5 stones (25, 18, D:1) a bat corpse (skeletalised by now) (32, -6, D:1) 8 stones (46, 22, D:1) a +0 short sword a +0 club a bat corpse (skeletalised by now) (50, 27, D:1) a hobgoblin corpse (skeletalised by now) (52, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (13, -8, D:2) a potion of brilliance (20, -21, D:2) a ball python corpse (skeletalised by now) (31, -13, D:2) a +0 rapier (31, -10, D:2) a +0 pair of boots (33, 6, D:2) a stone