qw Level 1 of the Dungeon (0, 0, D:1) 3 atropa-tipped darts (1, -15, D:1) a rat corpse (skeletalised by now) (3, 19, D:1) a +0 leather armour (6, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 10, D:1) a quokka corpse (skeletalised by now) (11, 25, D:1) a +0 dagger (12, 41, D:1) a +0 club (14, -4, D:1) a +0 helmet (15, 7, D:1) a +0 whip (19, -15, D:1) a ball python corpse (skeletalised by now) (19, 19, D:1) an amulet of regeneration (21, 13, D:1) a bat skeleton (26, 23, D:1) a +0 leather armour (30, -21, D:1) a +0 mace a +0 whip a +0 dagger {Hidetaka} 3 throwing nets a +0 leather armour (34, 41, D:1) a +0 dagger (36, 19, D:1) a +0 dagger (37, -5, D:1) a +0 club a goblin skeleton (40, 17, D:1) a ball python skeleton (45, 26, D:1) a +0 leather armour (48, -14, D:1) a ball python corpse (skeletalised by now) (54, 32, D:1) 4 stones (56, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of curing (4, -1, D:2) a giant cockroach corpse (8, 2, D:2) a javelin (8, 13, D:2) a +0 dagger a kobold corpse (12, 18, D:2) a scroll of butterflies (14, 15, D:2) a +0 leather armour (14, 29, D:2) a +0 whip a stone (14, 30, D:2) a +0 club (22, 34, D:2) a wand of warping (5) (26, 20, D:2) a ring of willpower