Dungeon Crawl Stone Soup version 0.32-a0-1036-ga794c8f787 (webtiles) character file. Game seed: 18047317181341807720 0 qw the Chopper (level 1, 16/16 HPs) Began as a Coglin Gladiator on Apr 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (0 turns). qw the Chopper (Coglin Gladiator) Turns: 0, Time: 00:00:30 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 war axe {Malki} rCold . . . f - +0 dagger {Nittaya} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: - Level 2.0 Fighting + Level 3.0 Axes - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) {Malki} f - a +0 dagger (offhand) {Nittaya} Missiles d - 3 throwing nets e - a javelin (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Portals: Abyss: D:1*** Message History Welcome, qw the Coglin Gladiator. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a stone and a dark potion. Found four one-way gates to the infinite horrors of the Abyss. Found a staircase leading out of the dungeon. Waypoint 0 assigned to D:1. Enter note: Enter note: 0 ||| PLANNING D:1-11 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.....##### #...#.....#...# #.\.#.....#.\.# #...#.....#...# #####.....##### ............... ............... .......@....... ............... .........(..... #####.....##### #...#.....#...# #.\.#.....#.\.# #...#.....#.!.# #####.....##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.4-a-6-gb1706bd 0 | D:1 | 0 ||| qw: Game counter: 310 0 | D:1 | 0 ||| qw: Melee chars always use a shield: false 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------