qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -2, D:1) a +0 dagger (20, -11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, 12, D:1) a +0 short sword (22, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 10, D:1) a quokka corpse (skeletalised by now) (42, 8, D:1) a +0 sling (43, 18, D:1) a frilled lizard skeleton (43, 20, D:1) a ball python skeleton (46, 5, D:1) a bat skeleton (46, 28, D:1) a +0 pair of gloves (47, 14, D:1) a +0 club 2 stones (47, 27, D:1) a book of the Hunter (51, 19, D:1) a potion of invisibility a potion of attraction a scroll of butterflies (54, 13, D:1) a hobgoblin corpse a jackal corpse Level 2 of the Dungeon (0, 0, D:2) 2 stones (4, 8, D:2) a bat corpse (5, 16, D:2) a +0 rapier (10, 10, D:2) 6 curare-tipped darts (10, 11, D:2) a +0 flail a +0 ring mail (12, 9, D:2) a bat corpse (21, -16, D:2) 4 stones