qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 14, D:1) 2 poisoned darts (7, -23, D:1) a +0 whip a kobold corpse (skeletalised by now) (15, -24, D:1) a +3 ring mail (19, 12, D:1) a ball python corpse (20, -20, D:1) a +0 whip (21, -7, D:1) a +0 robe (24, 15, D:1) a +0 club (36, -24, D:1) a hobgoblin corpse (skeletalised by now) (38, -25, D:1) 8 stones (39, 16, D:1) a hobgoblin corpse (40, -10, D:1) 4 javelins (40, 16, D:1) a +0 dagger 4 stones (42, -3, D:1) a +0 spear (45, -23, D:1) a jackal corpse (skeletalised by now) (45, -19, D:1) a book of Blood (47, -21, D:1) a +0 dagger of venom (48, -22, D:1) a jackal corpse (skeletalised by now) (49, 17, D:1) a potion of attraction a scroll of butterflies Level 2 of the Dungeon [Shop] Quvihing's Antique Armour Emporium a +0 robe (14 gold) an orb of mayhem (273 gold) a +0 scale mail of fire resistance (231 gold) a +0 robe (14 gold) a +0 pair of boots (94 gold) a +0 ring mail (84 gold) the +0 buckler "Qumiosexkucw" {rPois rC+} (476 gold) rC+: It protects you from cold. rPois: It protects you from poison. a +0 plate armour (483 gold) (0, 0, D:2) a flux talisman (4, -32, D:2) the +5 ring mail of Duck's Teeth {rN+ Will+ Dex-3} Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. Will+: It increases your willpower. (7, -14, D:2) a +0 dagger