Dungeon Crawl Stone Soup version 0.32-a0-1705-g1167860672 (webtiles) character file. Game seed: 14187216524531121339 32 qw the Shooter (level 3, 0/24 HPs) Began as an Octopode Hunter on July 6, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (1028 turns). qw the Shooter(Octopode Hunter) Turns: 1028, Time: 00:00:39 Health: 0/24 AC: 1 Str: 10 XL: 3 Next: 25% Magic: 3/3 EV: 12 Int: 11 God: Gold: 63 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Fighting + Level 5.0 Ranged Weapons - Level 2.0 Dodging - Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Jewellery e - a ring of flight Potions f - a potion of enlightenment g - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: 1020 ||| Stepping ~*~*~tactically~*~*~ (retreating). The adder attacks as it pursues you! The adder bites you. Enter note: Enter note: Enter note: Enter note: Enter note: 1021 ||| Stepping ~*~*~tactically~*~*~ (retreating). You open the door. The adder closely misses you. The jackal misses you. The adder closely misses you. You shoot an arrow. The arrow closely misses the adder. The jackal bites you. The adder bites you. The jackal closely misses you. You shoot an arrow. The arrow hits the adder. The adder is lightly wounded. The adder closely misses you. The jackal bites you. The adder barely misses you. The jackal barely misses you. You shoot an arrow. The arrow closely misses the adder. The adder barely misses you. The jackal barely misses you. You shoot an arrow. The arrow barely misses the adder. The jackal completely misses you. The adder closely misses you. The jackal bites you. The adder bites you. You shoot an arrow. The arrow misses the adder. The jackal completely misses you. The adder bites you. The jackal bites you. You shoot an arrow. The arrow barely misses the adder. The adder closely misses you. The jackal closely misses you. The adder bites you. You shoot an arrow. The arrow hits the adder but does no damage. The jackal bites you. You die... #.###.##.# ##.## #......77 #.#...##.# #.# ######..7 #.#.####.# #.# #..# #........# ##'## #... #####.###### ##...## ##.# #........# ##.....## ##.# #.##...#.## ##.......## ##..# #.#.......####S>.......####.... #.##.....^...'@h.......+....... #.###.#...####.........####...# #........## ##.......## ##.## #####.#### ##.....## ##.# #.# ##..>..## ##.#. #.# ####.......# #.#.. #.# ##.##.#.....#####... #.# ##.#.#.........# ##.# #.#####.#............####.# You could see an adder and a jackal. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) 6 ball pythons (D:1) A frilled lizard (D:1) 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.4-a-52-ge2ff010 0 | D:1 | 0 ||| qw: Game counter: 1330 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 109 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 499 | D:1 | 499 ||| Stepping ~*~*~tactically~*~*~ (retreating). 500 | D:1 | 500 ||| Stepping ~*~*~tactically~*~*~ (retreating). 510 | D:1 | Reached XP level 3. HP: 13/24 MP: 3/3 736 | D:1 | Reached skill level 5 in Ranged Weapons 867 | D:1 | 867 ||| READING 2 scrolls labelled UQOMU RUIVEES. 867 | D:1 | 867 ||| IDENTIFYING lumpy emerald potion 868 | D:1 | 868 ||| READING scroll of identify. 868 | D:1 | 868 ||| IDENTIFYING smoky white potion 869 | D:1 | 869 ||| READING scroll labelled VUYLOX ATEMO. 872 | D:1 | 872 ||| READING scroll labelled BOTOMI ATTO. 873 | D:1 | 873 ||| READING scroll labelled CENULA MOFAE. 974 | D:1 | 974 ||| DROPPING scroll of butterflies. 975 | D:1 | 975 ||| DROPPING potion of invisibility. 1002 | D:2 | 1002 ||| STAIRDANCE 1018 | D:2 | 1018 ||| STAIRDANCE 1020 | D:1 | 1020 ||| Stepping ~*~*~tactically~*~*~ (retreating). 1021 | D:1 | 1021 ||| Stepping ~*~*~tactically~*~*~ (retreating). 1026 | D:1 | HP: 6/24 [adder (2)] 1027 | D:1 | HP: 2/24 [adder (3)] 1028 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_corners, serial_bayou_lake_a D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.0 Fighting | | 2.0 Dodging | | 2.0 Stealth | | 1.3 Action || total ---------------------------++------- Fire: Shortbow || 75 Use: Scroll || 5 Armour: Skin || 34 Dodge: Dodged || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------