qw Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 17, D:1) a bat corpse (skeletalised by now) (11, 15, D:1) a frilled lizard corpse (skeletalised by now) (11, 23, D:1) a +0 spear (15, 3, D:1) a +0 club (17, 23, D:1) 5 large rocks (18, -4, D:1) a rat corpse (skeletalised by now) (33, 8, D:1) a +0 dagger (33, 37, D:1) a +0 dagger (37, 7, D:1) 3 atropa-tipped darts (37, 20, D:1) a potion of ambrosia a scroll of butterflies (41, 2, D:1) a +0 club (44, -11, D:1) a +0 whip (45, 26, D:1) a ball python skeleton (47, 23, D:1) a +0 flail (52, -8, D:1) a jackal corpse (skeletalised by now) (54, -7, D:1) a jackal corpse (skeletalised by now) (54, 22, D:1) a ball python skeleton (62, -10, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (65, -9, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (11, 17, D:2) a serpent talisman (19, 28, D:2) a giant cockroach corpse (23, 18, D:2) a ball python corpse (29, -11, D:2) a quokka corpse (skeletalised by now) (30, -3, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 2 stones (16, -14, D:3) a +0 dagger