Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 17832442736367052278 72 qw the Shooter (level 4, -3/29 HPs) Began as an Octopode Hunter on July 6, 2024. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:47 (1746 turns). qw the Shooter(Octopode Hunter) Turns: 1746, Time: 00:00:47 Health: -3/29 AC: 1 Str: 10 XL: 4 Next: 26% Magic: 4/4 EV: 12 Int: 11 God: Gold: 76 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Fighting + Level 5.6 Ranged Weapons - Level 2.0 Dodging - Level 1.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Potions b - a potion of curing e - a potion of enlightenment g - a potion of mutation Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Message History As you read the scroll labelled NOLOSAIMYBB, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. Done exploring. What level of the Dungeon? (default 2, ? - help) You see here a +0 dagger. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found 6 stones. There is a stone staircase leading up here. Waypoint 2 assigned to D:3. You see here 6 stones. You open the door. Grinder comes into view. You shoot an arrow. The arrow hits Grinder but does no damage. Grinder shouts! Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You shrug off the repeated paralysis! You can move again. You shoot an arrow. The arrow closely misses Grinder. You shoot an arrow. The arrow barely misses Grinder. You shoot an arrow. The arrow hits Grinder! Grinder is moderately wounded. Grinder hits you. You writhe in agony. You shoot an arrow. The arrow hits Grinder. Grinder is moderately wounded. Grinder closely misses you. You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is moderately wounded. Grinder hits you. You writhe in agony. 1746 ||| READING scroll of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Grinder hits you. You writhe in agony. You die... Grinder says, "Hey, I wasn't done torturing you yet!" ##### #######...... #<.(.@5...... #######...... ..... .... ### You could see Grinder. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 bats 4 endoplasms (D:1) 2 giant cockroaches 4 goblins 7 hobgoblins A quokka (D:1) 6 ball pythons 4 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.4-a-60-g33b5812 0 | D:1 | 0 ||| qw: Game counter: 2030 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 182 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 523 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 851 | D:1 | 851 ||| READING scroll labelled TUXAPN ZIADUE. 851 | D:1 | 851 ||| IDENTIFYING sapphire potion 852 | D:1 | 852 ||| READING scroll labelled CATOOTE ACSUACK. 853 | D:1 | 853 ||| READING scroll labelled ZOHAUL XIONEXT. 856 | D:1 | 856 ||| READING scroll labelled DIASIK LOPAIXT. 857 | D:1 | 857 ||| DROPPING scroll of butterflies. 973 | D:2 | Reached skill level 5 in Ranged Weapons 1142 | D:2 | 1142 ||| Stepping ~*~*~tactically~*~*~ (retreating). 1393 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1691 | D:2 | 1691 ||| READING 2 scrolls of identify. 1691 | D:2 | 1691 ||| IDENTIFYING blue potion 1692 | D:2 | 1692 ||| READING scroll of identify. 1692 | D:2 | 1692 ||| IDENTIFYING inky potion 1693 | D:2 | 1693 ||| READING scroll labelled NOLOSAIMYBB. 1736 | D:3 | Noticed Grinder 1737 | D:3 | Paralysed by Grinder for 4 turns 1745 | D:3 | HP: 7/29 [Grinder (6)] 1746 | D:3 | 1746 ||| READING scroll of teleportation. 1746 | D:3 | HP: 2/29 [Grinder (6)] 1746 | D:3 | Slain by Grinder Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, minmay_misc_feat_encased D:2: layout_loops_ring, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_crossing, item_on_display_a D:3: layout_basic, general_overflow_altar, dreamdust_ecumenical_altar_drowned_temple, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.6 Fighting | | 2.0 Dodging | | 2.0 Stealth | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 81 | 16 || 97 Use: Scroll | 4 | 4 || 8 Armour: Skin | 19 | 6 || 25 Dodge: Dodged | 21 | 3 || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 104 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 70 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+-------